Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
By Stephen Purpura, Victoria Schwanda Sosik, Kaiton Williams, W. Stubler, Phoebe Sengers. International Conference on Human Factors in Computing Systems, 2011
314 citations recorded by the source corpus.
Subfields: Education, Sociology and Political Science, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/73325b2919061163da43d402161885130ec98dab
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Education
In Sociology and Political Science
- Jon E. Froehlich
- Predrag V. Klasnja
- Deborah Lupton
- Eric B. Hekler
- Erik Duval
- Minna Ruckenstein
- C. Till
- Natasha D. Schüll
In Human-Computer Interaction
- Predrag V. Klasnja
- Jon E. Froehlich
- Eric B. Hekler
- Matthew P. Buman
- J. V. van Gemert-Pijnen
- Deborah Lupton
- Hans C. Ossebaard
- Katrien Verbert
Citations in the corpus
- Persuasive System Design Does Matter: A Systematic Review of Adherence to Web-Based Interventions (2012, background): “This approach has been recommended in recent literature [10, 11, 13, 23] and has been the key point in the field of persuasive technology [24], where there are examples of studies on the persuasive capacities of technology to support web-based interventions in the health care domain [25-28].”
- Learning Analytics Dashboard Applications (2013, background): “At the same time, there is a growing related movement, termed “quantified self,” across several domains, including medicine (Purpura, Schwanda, Williams, Stubler, & Sengers, 2011), sports, and learning (Duval, 2011).”
- Health promotion in the digital era: a critical commentary. (2015, background): “In 2011, a group of information science and electrical and computing engineering researchers (Purpura et al., 2011) published a paper which described a prospective digitized weight-loss program.”
- Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research (2013, background): “, while Fogg’s original definition explicitly rebuked coercion as a component of persuasive technology [25], more recent papers have questioned if it is possible to avoid coercion within persuasion, partially by forcing an implicit value-system— see [60]).”
- Learning dashboards: an overview and future research opportunities (2013, background): “At the same time, there is a growing movement of quantified self in medicine [3], sports, many other fields, and, indeed, learning [4].”