Technology
By Jerry Avorn. 1929
Subfields: Statistical Learning Theory
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In Statistical Learning Theory
Citations in the corpus
- Pathways: Asynchronous Distributed Dataflow for ML (2022, background): “GPUs, by contrast, are more tightly integrated with host memory systems and DCNs (NVIDIA, 2021) (more details in Appendix A.5).”
- Modeling environmental benefits of silvoarable agroforestry in Europe (2007, background): “All rights reserved. doi:10.1016/j.agee.2006.07.021 (EU) and has successfully provided consumers with an abundant supply of agricultural products, while simultaneously the proportion of household income expended on food has declined (Grübler, 1994).”
- Application of Non-Saccharomyces Yeasts Isolated from Kombucha in the Production of Alcohol-Free Beer (2018, unknown): “The first attribute is the ability to utilize the sugars in the wort, as for all-malt beers the average composition of fermentable wort sugars is 12% glucose and fructose (0.8–2.8%), 5% sucrose, 65% maltose, and 17.5% maltotriose [23].”
- Functions of innovation systems: A new approach for analysing technological change (2007, background): “Over the last decades, institutional theories combined with evolutionary theories have led to the Innovation System (IS) approach [12].”
- Relationship between thermal stability, degradation rate and expression yield of barnase variants in the periplasm of Escherichia coli. (1996, background): “Although the construction of periplasmic protease-deficient strains can substantially reduce the level of degradation (Meerman and Georgiou, 1994), these strains cannot be used in cases where the responsible protease(s) are unknown.”
- Molecularly imprinted microspheres as antibody binding mimics (2001, methodology): “Molecular imprinting is an emerging technique for preparing artificial antibodies that have potential applications in affinity-based separations, biomimetic sensors and assays.”
- Virtual Reality and Its Applications in Education: Survey (2019, background): “Another definition of VR found in literature is I 3 : Interaction + Immersion + Imagination [29].”