Learning to Walk in 20 Minutes
By Russ Tedrake, H. Seung. 2005
128 citations recorded by the source corpus.
Subfields: Reinforcement Learning, Robotics & Control
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Chelsea Finn
- Jan Peters
- Shixiang Shane Gu
- Abhishek Gupta
- Ofir Nachum
- Vikash Kumar
In Robotics & Control
- Sergey Levine
- Pieter Abbeel
- Chelsea Finn
- Jan Peters
- Stefan Schaal
- Mrinal Kalakrishnan
- Peter Pastor
- Marc Toussaint
Citations in the corpus
- Reinforcement learning in robotics: A survey (2013, methodology): “…(2007), Erden and Leblebicioğlu (2008), Martínez-Marín and Duckett (2005), Rosenstein and Barto (2004), Smart and Kaelbling (1998), Tedrake (2004); Tedrake et al. (2005), and Wang et al. (2006) Prior knowledge through task structuring Approach Employed by… Hierarchical Daniel et al. (2012),…”
- Evaluation of Policy Gradient Methods and Variants on the Cart-Pole Benchmark (2007, background): “, anthromorphic robot arms [4], [8] or legged robots [2], [6], [13], require highly task specific adaptation of both the policy and the algorithm.”
- Learning to Walk via Deep Reinforcement Learning (2018, background): “Real-world applications typically make use of simple and inherently stable robots [14] or low-dimensional gait parameterizations [8, 29, 36], or both [45].”
- A Berkeley View of Systems Challenges for AI (2017, background): “RL has a long-standing tradition, with classical success stories including learning to play backgammon at level of the best human players [108], learning to walk [105], and learning basic motor skills [86].”
- Policy transfer via modularity and reward guiding (2017, methodology): “Reinforcement learning has been used for tasks such as learning to dress, swing a bat, perform locomotion, stand up from a sitting position, drive a car, and many other tasks [11], [12], [13], [14], [15], [16], [17].”
- Learning to Walk in the Real World with Minimal Human Effort (2020, background): “Researchers have investigated applying RL to real robotic systems directly, which is intrinsically free from the sim-to-Fig real gap [48, 40].”
- How to train your robot with deep reinforcement learning: lessons we have learned (2021, background): “RL holds the promise to automatically design high performance locomotion controllers (Kohl and Stone 2004; Tedrake et al. 2015; Ha et al. 2018; Hwangbo et al. 2019; Lee et al. 2020a).”
- On a Connection between Importance Sampling and the Likelihood Ratio Policy Gradient (2010, background): “They have been applied to a variety of complex real-world reinforcement learning problems, such as hitting a baseball with an articulated arm robot [1], constrained humanoid robotic motion planning [2], and learning gaits for legged robots [3, 4, 5].”
- Feedback controller parameterizations for Reinforcement Learning (2011, background): “, [14], [24]), but not in situations in which instability greatly disrupts the learning process1.”
- Automated Design of Adaptive Controllers for Modular Robots using Reinforcement Learning (2008, background): “2003), and bipedal walking (Tedrake et al. 2005), as well as simulated mobile manipulation (Martin 2004).”
- Towards a theoretical foundation for morphological computation with compliant bodies (2011, background): “For example, Tedrake et al. (2005) showed that the complexity of the task to learn to walk was drastically reduced by the use of a passive walker.”
- Learning to Drive a Real Car in 20 Minutes (2007, background): “Learning by interacting with the real system directly has an important advantage: the controller is tailored exactly to the behaviour of the real system at hand instead of a more or less exact model of it.”
- Policy Gradient Methods for Robotics (2006, background): “This approach can be highly efficient in simulation optimization of deterministic systems [21] or when a common history of random numbers [22] is being used (the later is known as PEGASUS in reinforcement learning [16]), and can get close to a convergence rate of O (cid:7) I − 1 / 2 (cid:8) [22].”
- Learning model-free robot control by a Monte Carlo EM algorithm (2009, methodology): “Several successful model-free RL approaches in robotics are instances of actor-critic or policy gradient algorithms (Ng and Jordan, 2000; Tedrake et al., 2005; Peters and Schaal, 2008a).”
- Policy transfer via modularity (2017, methodology): “has been used for tasks such as learning to swing a bat, perform locomotion, stand up from a sitting position, drive a car, and many other tasks [11], [12], [13], [14], [15], [16].”