An evaluation of scalable application-level multicast built using peer-to-peer overlays
By Miguel Oom Temudo de Castro, Michael B. Jones, Anne-Marie Kermarrec, Antony Ian Taylor Rowstron, Marvin Theimer, Helen J. Wang, Alec Wolman. IEEE INFOCOM 2003. Twenty-second Annual Joint Conference of the IEEE Computer and Communications Societies (IEEE Cat. No.03CH37428), 2003
311 citations recorded by the source corpus.
Subfields: Computer Networks and Communications
View Paper: https://www.semanticscholar.org/paper/6c0a437eac5585346335177da2f43a4d0b54bbb9
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In Computer Networks and Communications
Citations in the corpus
- Peer-to-peer support for massively multiplayer games (2004, methodology): “As a result, Scribe can efficiently support large numbers of groups, arbitrary numbers of group members, and groups with highly dynamic membership.”
- A survey of autonomic communications (2006, background): “Spatial and environment-based approaches, of which approaches based on overlay networks are a speci.c case [Bandini et al. 2002; Castro et al. 2003; Rao et al. 2003; Weyns et al. 2005; Zambonelli and Mamei 2004], propose to exploit spatial and environmental abstractions as a primary means to…”
- The impact of DHT routing geometry on resilience and proximity (2003, unknown): “This black-box approach, which is taken in [1, 24] and elsewhere, compares the designs as turn-key systems.”
- Survey of research towards robust peer-to-peer networks: Search methods (2006, background): “said multicasting on structured overlays is either "flooding" (one overlay per group) or "tree-based" (one tree per group) [319].”