Accelerated Methods for Deep Reinforcement Learning

By Adam Stooke, Pieter Abbeel. 2018

143 citations recorded by the source corpus.

Deep reinforcement learning (RL) has achieved many recent successes, yet experiment turn-around time remains a key bottleneck in research and in practice. We investigate how to optimize existing deep RL algorithms for modern computers, specifically for a combination of CPUs and GPUs. We confirm that both policy gradient and Q-value learning algorithms can be adapted to learn using many parallel simulator instances. We further find it possible to train using batch sizes considerably larger than are standard, without negatively affecting sample complexity or final performance. We leverage these facts to build a unified framework for parallelization that dramatically hastens experiments in both classes of algorithm. All neural network computations use GPUs, accelerating both data collection and training. Our results include using an entire DGX-1 to learn successful strategies in Atari games in mere minutes, using both synchronous and asynchronous algorithms.

Subfields: Artificial Intelligence, Mechanical Engineering, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Pieter Abbeel
  3. Chelsea Finn
  4. Mohit Bansal
  5. Trevor Darrell
  6. Dhruv Batra
  7. Abhinav Kumar Gupta
  8. Devi Parikh

In Mechanical Engineering

  1. Sergey Levine
  2. Pieter Abbeel
  3. Iuri Frosio
  4. Steven Dalton
  5. N. Rudin
  6. David Hoeller
  7. Marco Hutter
  8. Karan Desai

In Reinforcement Learning

  1. Sergey Levine
  2. Chelsea Finn
  3. Pieter Abbeel
  4. Dieter Fox
  5. Dhruv Batra
  6. Julian Ibarz
  7. Mrinal Kalakrishnan
  8. Shixiang Shane Gu

Citations in the corpus