Octree-based Point-Cloud Compression
By Ruwen Schnabel, Reinhard Klein. PBG@SIGGRAPH, 2006
416 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/64a2bb06342a67ea4bd27080b7caf6eb3de2aa64
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Citations in the corpus
- Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive Video (2017, methodology): “Note that we made comparisons with the available real-time point cloud codec in [3] with octree composition and DPCM coding.”
- OctoMap: an efficient probabilistic 3D mapping framework based on octrees (2013, background): “Another popular use case is the compression of static point clouds (Schnabel and Klein, 2006) or point cloud streams (Kammerl et al.”
- Emerging MPEG Standards for Point Cloud Compression (2019, methodology): “A similar work in [24] used surface approximations to predict occupancy codes and an octree structure to encode color information.”
- Real-time compression of point cloud streams (2012, methodology): “Similarly, [7] discusses an octree-based point cloud compression approach which is combined with a specialized prediction technique for point sampled geometry and surface approximation.”