Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive Video
By Rufael Mekuria, Kees Blom, Pablo César. IEEE transactions on circuits and systems for video technology (Print), 2017
429 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/e11a932e4de7d2a2ff78ff9f858b9b0ba40453f3
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In Computational Mechanics
In Computer Graphics and Computer-Aided Design
In Computer Vision and Pattern Recognition
Citations in the corpus
- A Full Dive Into Realizing the Edge-Enabled Metaverse: Visions, Enabling Technologies, and Challenges (2022, background): “, point clouds [109] and light fields [110]) interaction.”
- Emerging MPEG Standards for Point Cloud Compression (2019, methodology): “Previous compression solutions for volumetric visual representations either focused on computer-generated content [1], [4] or suffered from low spatial and temporal compression performance [5], [6] when dealing with captured natural content.”