Universal Value Function Approximators
By Tom Schaul, Dan Horgan, Karol Gregor, David Silver. 2015
1,227 citations recorded by the source corpus.
Subfields: Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Chelsea Finn
- Ofir Nachum
- Shimon Whiteson
- Shixiang Shane Gu
- Yuxi Li
- Abhishek Gupta
Citations in the corpus
- The Predictron: End-To-End Learning and Planning (2016, background): “Such predictions have been shown to be useful as representations (Schaul & Ring, 2013) and for transfer (Schaul et al., 2015).”
- Reinforcement Learning with Unsupervised Auxiliary Tasks (2016, background): “The UVFA architecture (Schaul et al., 2015a) is a factored representation of a continuous set of optimal value functions, combining features of the state with an embedding of the pseudo-reward function.”
- Neural Programmer-Interpreters (2015, background): “…been studied in the literature on hierarchical reinforcement learning (e.g., Dietterich (2000); Andre & Russell (2001); Sutton et al. (1999) and Schaul et al. (2015)), imitation and apprenticeship learning (e.g., Kolter et al. (2008) and Rothkopf & Ballard (2013)) and elicitation of options…”
- Meta-Gradient Reinforcement Learning (2018, methodology): “To deal with non-stationarity in the value function and policy, we utilise an idea similar to universal value function approximation (UVFA) [Schaul et al., 2015].”
- A Survey of Deep Network Solutions for Learning Control in Robotics: From Reinforcement to Imitation (2016, neutral): “Zhu et al. (2017b) input both the first-person view and the image of the target object to the A3C model, formulating a target-driven navigation problem based on the universal value function approximators (Schaul et al., 2015a).”
- Gradient Episodic Memory for Continual Learning (2017, neutral): “The use of task descriptors is similar in spirit to recent work in Reinforcement Learning [Sutton et al., 2011, Schaul et al., 2015], where task or goal descriptors are also fed as input to the system.”
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation (2016, methodology): “Value functions have also been generalized to consider goals along with states [21].”
- Same State, Different Task: Continual Reinforcement Learning without Interference (2021, background): “A number of previous works have studied transfer in multitask RL settings where the goals within an environment change (Barreto et al. 2016; Schaul et al. 2015).”
- Towards Continual Reinforcement Learning: A Review and Perspectives (2020, background): “We note that here we only touch upon some open problems and refer the reader to Schaul et al. (2018) for more discussion on open problems in continual RL.”
- Efficient Lifelong Learning with A-GEM (2018, methodology): “More generally, tasks descriptors have been used in Reinforcement Learning with similar motivations by several others (Sutton et al., 2011; Schaul et al., 2015; Baroni et al., 2017), and it is also a key ingredient in all the zero/few-shot learning algorithms (Lampert et al., 2014; Xian et al.,…”
- Composable Action-Conditioned Predictors: Flexible Off-Policy Learning for Robot Navigation (2018, background): “Prior work has aimed to achieve similar results by conditioning the policy on a goal or objective indicator [4, 5].”
- End-to-End Driving Via Conditional Imitation Learning (2017, background): “[31] proposed a general framework for reinforcement learning with parameterized value functions, shared across states and goals.”
- Learning to Act by Predicting the Future (2016, background): “A general framework for sharing value function approximators across both states and goals has been described by Schaul et al. (2015).”
- Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning (2019, background): “Our work builds on goal-conditioned RL [17, 18, 19, 20], which has been explored in the context of reward-free learning [21], learning with sparse rewards [18], large scale generalizable imitation learning [22], and hierarchical RL [15].”
- Implicit Quantile Networks for Distributional Reinforcement Learning (2018, background): “If we ignore the distributional interpretation for a moment and view each Z τ ( x, a ) as a separate action-value function, this highlights that implicit quantile networks are a type of universal value function approximator (UVFA) (Schaul et al., 2015).”
- One-Shot Visual Imitation Learning via Meta-Learning (2017, methodology): “Unlike prior methods that take the task identity [1, 2, 3, 4] or a demonstration [5] as the input into a contextual policy, our approach learns a parameterized policy that can be adapted to different tasks through gradient updates, effectively learning to imitation learn.”
- Overcoming Exploration in Reinforcement Learning with Demonstrations (2017, background): “Instead of the standard RL setting, we train agents with parametrized goals, which lead to more general policies [36] and have recently been shown to make learning with sparse rewards easier [1].”
- Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research (2018, methodology): “The list of potential improvements is long e.g. Prioritized Experience Replay (Schaul et al., 2015b), distributional RL (Bellemare et al., 2017), entropy-regularized RL (Schulman et al., 2017a), or reverse curriculum generation (Florensa et al., 2017).”
- Hindsight Experience Replay (2017, methodology): “Universal Value Function Approximators (UVFA) (Schaul et al., 2015a) is an extension of DQN to the setup where there is more than one goal we may try to achieve.”
- FeUdal Networks for Hierarchical Reinforcement Learning (2017, methodology): “For a simple, tabular case (Wiering & Schmidhu-ber, 1997; Schaul et al., 2015), each state can be used as a sub-goal.”