Origins of Serious Games
By Damien Djaouti, Julian Alvarez, Jean-Pierre Jessel, Olivier Rampnoux. Serious Games and Edutainment Applications, 2011
369 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Developmental and Educational Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/52c7a503ccd8391926329ae84e6db532de7398e5
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
In Developmental and Educational Psychology
In Sociology and Political Science
Citations in the corpus
- An Overview of Serious Games (2014, methodology): “Lemonade Stand, which was created in 1973, focused on business management, while The Oregon Trail, produced in 1974, intended to teach users about American colonists and was very popular and is still popular today through mobile phones and Facebook [6].”