Fast simulation of mass-spring systems
By Tiantian Liu, Adam W. Bargteil, James F. O'Brien, Ladislav Kavan. ACM Transactions on Graphics, 2013
349 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/4eb6ae69587401a8e3438c2631b97a53c01295d1
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Jan Bender
- Miles Macklin
- Matthias Müller
- Ladislav Kavan
- Tiantian Liu
- Sofien Bouaziz
- Mark Pauly
- Sebastian Martin
In Computer Graphics and Computer-Aided Design
- Jan Bender
- Miles Macklin
- Matthias Müller
- Sofien Bouaziz
- Ladislav Kavan
- Tiantian Liu
- Mark Pauly
- Sebastian Martin
In Computer Vision and Pattern Recognition
- Sofien Bouaziz
- Mark Pauly
- Matthias Müller
- Miles Macklin
- Ladislav Kavan
- Michael Zollhöfer
- Matthias Nießner
- Christian Theobalt
Citations in the corpus
- Position-Based Simulation Methods in Computer Graphics (2015, background): “As Liu et al. [LBOK13] pointed out, PBD is closely related to implicit backward Euler integration schemes.”
- Projective dynamics (2014, methodology): “We also employ local/global alternation in our approach, but contrary to [Liu et al. 2013], which is limited to mass-spring systems and assumes only linear springs (Hooke’s law), we show how to generalize this concept employing projection onto constraint sets to simulate general nodal dynamical…”