Displaced subdivision surfaces
By Aaron W. F. Lee, Henry P. Moreton, Hugues Hoppe. International Conference on Computer Graphics and Interactive Techniques, 2000
385 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design
View Paper: https://www.semanticscholar.org/paper/412429942bb74762056a51cd0f8b5eaee301d502
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Bruno Lévy
- Alla Sheffer
- Kai Hormann
- Xianfeng David Gu
- Olga Sorkine-Hornung
- Hugues Hoppe
- Mario Botsch
- Brian Curless
In Computer Graphics and Computer-Aided Design
- Bruno Lévy
- Alla Sheffer
- Kai Hormann
- Xianfeng David Gu
- Olga Sorkine-Hornung
- Hugues Hoppe
- Mario Botsch
- Steven J. Gortler
Citations in the corpus
- On Linear Variational Surface Deformation Methods (2008, background): “Notice, however, that normal displacements require a resampling of either S [30], [37] or B [35].”
- Mesh parameterization: theory and practice (2007, background): “Historically, the most popular non-planar base domain has been a simplicial complex [Lee et al., 1998, 1999; Guskov et al., 2000, 2002; Lee et al., 2000; Praun et al., 2001; Khodakovsky et al., 2003; Purnomo et al., 2004; Schreiner et al., 2004; Kraevoy and Sheffer, 2004].”
- The space of human body shapes: reconstruction and parameterization from range scans (2003, background): “However, to avoid crossing of sample rays, displacement-mapped subdivision requires that the template surface already be a fairly close match to the original surface [Lee et al. 2000], which is not trivial to achieve automatically considering the enormous variation in body shapes.”
- Rendering of Eyes for Eye-Shape Registration and Gaze Estimation (2015, methodology): “The sclera’s bumpy surface is modeled with smoothed solid noise functions, and applied using a displacement map – a 2D scalar function that shifts a surface in the direction of its normal [27].”
- Geometry images (2002, methodology): “[12] create a multi-chart domain using mesh simplification.”