Geometry images
By Xianfeng David Gu, Steven J. Gortler, Hugues Hoppe. 2002
937 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Bruno Lévy
- Alla Sheffer
- Kai Hormann
- Pierre Alliez
- Karthik Ramani
- Ayan Sinha
- Vladimir G. Kim
- Yaron Lipman
In Computer Graphics and Computer-Aided Design
- Bruno Lévy
- Alla Sheffer
- Kai Hormann
- Pierre Alliez
- Karthik Ramani
- Craig Gotsman
- Yaron Lipman
- Ayan Sinha
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Jitendra Malik
- Ming-Hsuan Yang
- Andrew Zisserman
- Andrea Vedaldi
- Trevor Darrell
- Dacheng Tao
- Xiaogang Wang
Citations in the corpus
- A Papier-Mache Approach to Learning 3D Surface Generation (2018, positive): “The geometry image representation [10, 27] views 3D shapes as functions (e.g., vertex positions) embedded in a 2D domain, providing a natural input for 2D neural networks [28].”
- SurfNet: Generating 3D Shape Surfaces Using Deep Residual Networks (2017, methodology): “Our method to generate 3D shapes surfaces relies on a geometry image representation, i.e . a remesh of an arbitrary surface onto a completely regular grid structure (see [11] and supplement).”
- Fundamentals of spherical parameterization for 3D meshes (2003, methodology): “2000; Shapiro and Tal 1998] and remeshing [Gu et al. 2002; Kobbelt 1999] it is best to parameterize the mesh over a domain which is topologically equivalent to it.”
- Spherical parametrization and remeshing (2003, methodology): “As shown in Figure 12, our results are better than the compressed geometry images of Gu et al. [2002]. For small file sizes (≤3.”
- Single View Reconstruction of Curved Surfaces (2006, methodology): “To optimize this we choose a gridded discretization (recently dubbed the geometry image [5]), representing r by three m × n matrices, X, Y, Z.”
- Deep Learning 3D Shape Surfaces Using Geometry Images (2016, methodology): “The traditional approach to create a geometry image is to cut the surface into a disc using a network of cut paths and then map the disc boundary to a square [11].”
- An overview of ongoing point cloud compression standardization activities: video-based (V-PCC) and geometry-based (G-PCC) (2020, background): “In contrast to geometry images defined in [26, 27], which store ( x , y , z ) values in three different channels, geometry images in V-PCC store the distance between the missing coordinates of points’ 3D position and the projection surface in the 3D bounding box, using only the luminance channel of…”
- Recent advances in compression of 3D meshes (2005, methodology): “[7] proposed a technique for completely regular remeshing of surface meshes using a rectangular grid.”
- Feature-based surface parameterization and texture mapping (2005, methodology): “The first of these is to find a single cut of the surface that makes the modified surface topologically equivalent to a disk [Piponi and Borshukov 2000; Gu et al. 2002; Sheffer and Hart 2002; Erickson and Har-Peled 2002; Alliez et al. 2002].”
- What Shape Are Dolphins? Building 3D Morphable Models from 2D Images (2013, neutral): “Prasad et al. [10] show how geometry images [18] allow complex topologies to be recovered using a globally convergent quadratic energy minimization.”
- Technologies for 3D mesh compression: A survey (2005, methodology): “[108] proposed a scheme called the geometry video coding, which is a generalization of the geometry image coding [76].”