Better Appearance Models for Pictorial Structures
By Marcin Eichner, Vittorio Ferrari. 2009
251 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Jitendra Malik
- Michael J. Black
- Christian Theobalt
- Gerard Pons-Moll
- Mark Everingham
- Sam Johnson
- B. Taskar
- Cordelia Schmid
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Xiaogang Wang
- Jitendra Malik
- Andrew Zisserman
- Bernt Schiele
- Ming-Hsuan Yang
- Dacheng Tao
- Cordelia Schmid
Citations in the corpus
- Towards Accurate Multi-person Pose Estimation in the Wild (2017, neutral): “D human pose inference [3, 12, 37, 45, 11, 27, 32, 38, 18].”
- DeepPose: Human Pose Estimation via Deep Neural Networks (2013, background): “Earlier attempts to achieve this were based on richer part detectors [19, 1, 4].”
- Efficient object localization using Convolutional Networks (2014, methodology): “Following the seminal work of Felzenszwalb et al. [10] on ‘Deformable Part Models’ (DPM) for human-body-pose estimation, many algorithms have been proposed to improve on the DPM archiecture [2, 9, 23, 7].”
- Articulated Human Detection with Flexible Mixtures of Parts (2013, neutral): “[53] 98.”
- Towards Viewpoint Invariant 3D Human Pose Estimation (2016, background): “In contrast, discriminative methods directly identify individual body parts, labels, or positions and construct the skeleton in a bottom-up approach [51,52,14,54,15].”
- Exploring the Spatial Hierarchy of Mixture Models for Human Pose Estimation (2012, methodology): “While several works [4,1] focus on designing better part detectors, in this work, we focus solely on the spatial relationships between parts obtained using the standard HoG features.”
- Parsing Clothes in Unrestricted Images (2013, background): “The popular choice to obtain human body part configuration Z are human pose estimation algorithms [2, 6, 11, 18].”
- A review on vision techniques applied to Human Behaviour Analysis for Ambient-Assisted Living (2012, background): “3—; similarly to what is described in [5, 14, 31, 33, 86, 101, 106]).”
- Learning shape models for monocular human pose estimation from the Microsoft Xbox Kinect (2011, background): “This task has received much attention in the literature [1, 7, 9, 14] because of the many applications including high-level understanding of images and video and markerless motion capture.”
- Weakly Supervised Learning of Interactions between Humans and Objects (2012, unknown): “After mapping detection windows from the part detectors to a common reference frame, detections of the same person result in similar windows.”
- Articulated part-based model for joint object detection and pose estimation (2011, methodology): “On the other hand, most pose estimators [12, 20, 10, 5, 16, 15, 11] assume that either the object locations, the object scales, or both are predetermined by either a specific object detector, or given manually.”
- Custom Pictorial Structures for Re-identification (2011, methodology): “In [6], a learning strategy estimates relations between body parts and a shared color-based appearance model is used to deal with occlusions.”
- We Are Family: Joint Pose Estimation of Multiple Persons (2010, methodology): “[1, 3]; (2) remove the support of the estimated pose from the image, e.”
- Adaptive pose priors for pictorial structures (2010, methodology): “This adds robustness to the non-uniform sampling of the example space when using a finite training set and to outliers which can hurt kernel regression estimates.”
- Human Pose Estimation Using Body Parts Dependent Joint Regressors (2013, methodology): “, by learning better appearance [24, 9, 1] or shape models [42] of the body parts.”