We Are Family: Joint Pose Estimation of Multiple Persons
By Marcin Eichner, Vittorio Ferrari. 2010
124 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Xiaogang Wang
- Jitendra Malik
- Bernt Schiele
- Andrew Zisserman
- Cordelia Schmid
- Dacheng Tao
- Alan L. Yuille
Citations in the corpus
- Towards Accurate Multi-person Pose Estimation in the Wild (2017, methodology): “A similar multi-person PS with an additional explicit occlusion modeling is proposed by Eichner and Ferrari [13].”
- Realtime Multi-person 2D Pose Estimation Using Part Affinity Fields (2016, background): “Eichner et al. [9] extended pictorial structures to take a set of interacting people and depth ordering into account, but still required a person detector to initialize detection hypotheses.”
- DeeperCut: A Deeper, Stronger, and Faster Multi-person Pose Estimation Model (2016, methodology): “[21] use a detector for initialization and reasoning across people, but rely on simple geometric body part relationships and only reason about person-person occlusions.”
- Monocular human pose estimation: A survey of deep learning-based methods (2020, background): “Upper body pose datasets include Bu ff y Stick-men (Ferrari et al., 2008) (frontal-facing view, from indoor TV show), ETHZ PASCAL Stickmen (Eichner et al., 2009) (frontal-facing view, from PASCAL VOC (Everingham et al., 2010)), We Are Family (Eichner and Ferrari, 2010) (Group photo scenario), Video P”
- Heterogeneous Multi-task Learning for Human Pose Estimation with Deep Convolutional Neural Network (2014, background): “We collect training data from several data sets, including Buffy Stickmen [7], ETHZ Stickmen [4], Leed Sport Pose (LSP [13]), Synchronic Activities Stickmen (SA [6]), Frames Labeled In Cinema (FLIC [19]), We Are Family(WAF) [5].”
- Deep Learning-based Human Pose Estimation: A Survey (2020, background): “Buffy Stickmen [239], ETHZ PASCAL Stickmen [240], We Are Family [241], Video Pose 2 [242] and Sync.”
- 2D Human Pose Estimation: New Benchmark and State of the Art Analysis (2014, background): “Existing benchmarks cover aspects of the human pose estimation task such as sport scenes [12, 21], frontal-facing people [8, 3, 17], people interacting with objects [23], pose estimation in group photos [5] and pose estimation of people performing synchronized activities [4].”
- Benchmarking and Error Diagnosis in Multi-instance Pose Estimation (2017, methodology): “However, none of the currently adopted benchmarks for Multi-Person pose estimation [14, 27, 31] carry out an extensive error and performance analysis specific to this framework, and mostly rely on the metrics from the Single-Person case.”
- Recognizing proxemics in personal photos (2012, methodology): “While there has been much work on articulated pose estimation (see the survey in [18]) including methods that jointly estimate poses of multiple people [4], our joint approach is more robust.”
- PoseTrack: A Benchmark for Human Pose Estimation and Tracking (2017, methodology): “The single-frame multi-person pose estimation setting was introduced in [10] along with “We Are Family (WAF)” dataset.”
- Multi-task Recurrent Neural Network for Immediacy Prediction (2015, methodology): “Dataset Annotation Training Test Proxemics [37] pose and interaction 300 289 WeAreFamily [7] pose 350 171 TVHI [23] interaction 599 714 TVHI+ [13] interaction 1654 1566 Immediacy (ours) interaction, pose and posture attributes 7500 2500”
- 3D Human Pose Estimation = 2D Pose Estimation + Matching (2016, background): “This allows our system to take immediate advantage of advances in 2D pose estimation, such as multi-body analysis [7].”
- Human Pose Estimation Using a Joint Pixel-wise and Part-wise Formulation (2013, background): “Others have proposed modelling dependencies and relationships between multiple people [9], which addresses problem (a), and methods for efficiently sampling from pictorial structures [6, 11, 19].”
- Learning effective human pose estimation from inaccurate annotation (2011, methodology): “We base our approach on an extended pictorial structure model (PSM) [11, 17].”
- Whole-Body Human Pose Estimation in the Wild (2020, background): “As shown in Table 1, there are many datasets separately annotated for localizing the keypoints of body [2,3,11,31,62], hand [13,34,51,56,67] or face [4,26,29,33,49,69].”