Skeleton based action recognition with convolutional neural network
By Yong Du, Yun Raymond Fu, Liang Wang. 2015
436 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
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Citations in the corpus
- Skeleton-Based Online Action Prediction Using Scale Selection Network (2019, neutral): “Most of the existing skeleton-based action recognition methods [30], [40], [45], [46], [47], [48] receive the fully observed segmented videos as input (each sample contains”
- RGB-D-based Human Motion Recognition with Deep Learning: A Survey (2017, background): “Most of available datasets require subjects to perform actions in a visible and restricted view to avoid occlusion, and this results in limited view data collection and less 29 SBU Kinect Interaction [149] Depth+ Skeleton PRNN Side Information 89.20% [130] Skeleton Co-occurrence +LSTM None 90.41% [1”
- Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks (2017, neutral): “Precision Recall F1-score Skeleton Feature [48] 59.9 59.3 59.6 Portfolios [52] – – 56.0 Gesture Spotting [35] 61.2 62.3 61.7 HiVideoDarwin [45] 74.9 75.6 74.6 CNN for Skeleton [5] 91”
- Skeleton-Based Action Recognition With Directed Graph Neural Networks (2019, methodology): “Another framework, involving the image-based methods, represents the skeleton data as a pseudo-image to implement CNNs applied successfully in the field of image classification [6, 14, 21, 16] .”
- Human Action Recognition From Various Data Modalities: A Review (2020, neutral): “[186] 2015 - - - Hou et al.”
- A Real-Time and Hardware-Efficient Processor for Skeleton-Based Action Recognition With Lightweight Convolutional Neural Network (2019, background): “At the same time, many works [10], [11] flatten the dynamic skeleton into 2D matrices arranged by spatial and temporal order in order to feed a two-dimensional convolutional neural network.”
- 3D action recognition using data visualization and convolutional neural networks (2017, methodology): “In [13], a skeleton sequence is arranged as a color image, which mainly captures the temporal evolutions of skeleton joints.”
- Skeleton based action recognition using translation-scale invariant image mapping and multi-scale deep CNN (2017, methodology): “[22] Fig.”
- Skeleton boxes: Solving skeleton based action detection with a single deep convolutional neural network (2017, methodology): “Similar to the work in [10], we divide all human skeleton joints in each frame into five main parts according to human physical structure, i.e . two arms, two legs and a trunk.”
- SSNet: Scale Selection Network for Online 3D Action Prediction (2018, background): “Most of the existing 3D action recognition methods [63, 51, 57, 69, 24, 66, 10, 29] take fully observed segmented videos as input (each sample contains one full action instance), and output a class label.”
- Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition (2019, background): “Previous CNN-based works [18, 6, 58], however, typically overlook the semantics by implicitly hiding them in the 2D skeleton map (e.”
- An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition (2019, background): “The Convolutional Neural Networks (CNNs) are used to learn spatial-temporal features from skeletons in [4, 14, 10].”
- Enhanced skeleton visualization for view invariant human action recognition (2017, methodology): “6 also compares our method with [20] and [21] , which can be considered as two specific cases of our visualization method.”
- View Adaptive Neural Networks for High Performance Skeleton-Based Human Action Recognition (2018, methodology): “the range of 0-255 is performed based on dataset statistics [4] or sequence statistics [23].”
- Joint Distance Maps Based Action Recognition With Convolutional Neural Networks (2017, methodology): “The proposed method follows a similar approach to that in the works [20], [21].”