From Gaming to Training: A Review of Studies on Fidelity, Immersion, Presence, and Buy-in and Their Effects on Transfer in PC-Based Simulations and Games

By A. Alexander, Tad T. Brunyé, J. Sidman, Shawn A. Weil. 2005

324 citations recorded by the source corpus.

View Paper: https://www.semanticscholar.org/paper/3475e2b1a4093661fe4c82ef9b41fab549f3ea35

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  1. Richard Skarbez
  2. Missie Smith
  3. Mary C. Whitton
  4. Frederick P. Brooks, Jr.

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