A simple algorithm for homeomorphic surface reconstruction
By Nina Amenta, Sunghee Choi, Tamal K. Dey, Naveen Leekha. SCG '00, 2000
616 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design
View Paper: https://www.semanticscholar.org/paper/30218b830158fcf97981ed6b16278b4d35186c79
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Samrat Goswami
- Tamal K. Dey
- Joachim Giesen
- Frédéric Cazals
- Leonidas J. Guibas
- Niloy J. Mitra
- Ayellet Tal
- Sagi Katz
In Computer Graphics and Computer-Aided Design
- Samrat Goswami
- Tamal K. Dey
- Joachim Giesen
- Frédéric Cazals
- Leonidas J. Guibas
- Ayellet Tal
- Sagi Katz
- Daniel Cohen-Or
Citations in the corpus
- 1 An End-to-End Framework for Evaluating Surface Reconstruction (2011, methodology): “Extensive research efforts have been devoted to this model, producing the Cocone [Amenta et al. 2002] and Power Crust [Amenta et al. 2001] algorithms.”
- The power crust, unions of balls, and the medial axis transform (2001, background): “[2] gave a similar, but simpler algorithm, with a much simpler proof, and also showed that the output surface is homeomorphic to the original object surface.”
- Provably good sampling and meshing of surfaces (2005, background): “This condition is similar in spirit to other sampling conditions [3, 4, 22].”
- Restricted delaunay triangulations and normal cycle (2003, neutral): “F(D −E) ≤ M(C) + M(h♯([0, 1]× ∂D)) Also : M(C) ≤ M(D)sup|f − Id|sup||Df || M(h♯([0, 1]× ∂D)) ≤ M(∂D)sup|f − Id|sup||Df || 2”
- On the Geometry of Adversarial Examples (2018, methodology): “Soon after algorithms were developed for surface reconstruction in R 3 , both in the noise-free setting (Amenta and Bern (1999); Amenta et al. (2002)) and in the presence of noise (Dey and Goswami (2004)).”
- Estimating surface normals in noisy point cloud data (2003, methodology): “Many current surface reconstruction algorithms [2, 4, 8] can either compute the normal as part of the reconstruction, or the normal can be trivially computed once the surface has been reconstructed.”
- Provable surface reconstruction from noisy samples (2004, methodology): “Some of these algorithms, following the work of Amenta and Bern [1], provide theoretical guarantees [2, 3, 6, 13].”
- Direct visibility of point sets (2007, methodology): “…proposed, such as representations by implicit functions [Hoppe et al. 1992; Carr et al. 2001; Ohtake et al. 2003], by Moving Least Squares [Alexa et al. 2003; Fleishman et al. 2005], employing Voronoi/Delaunay techniques [Amenta et al. 2002; Amenta et al. 2001; Mederos et al. 2005], and others.”
- Delaunay Triangulation Based Surface Reconstruction: Ideas and Algorithms (2004, background): “[ACDL00] as a successor and improvement of the Crust algorithm.”