Motion Tracking: No Silver Bullet, but a Respectable Arsenal
By G. Welch, E. Foxlin. IEEE Computer Graphics and Applications, 2002
630 citations recorded by the source corpus.
Subfields: Aerospace Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/261126e426a988106f6e66744730faa145b4ae78
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
- Angelo Maria Sabatini
- Jovan Popovic
- J. Laviola
- Wojciech Matusik
- Andrea Mannini
- Yaser Sheikh
- Hyun Soo Park
- Markus H. Gross
In Computer Vision and Pattern Recognition
- Angelo Maria Sabatini
- Robert K. Harle
- Luc Van Gool
- Yaser Sheikh
- Wojciech Matusik
- Daniel Vlasic
- Andrew Yeh-Ching Nee
- Jitendra Malik
In Human-Computer Interaction
- J. Laviola
- Andrew Yeh-Ching Nee
- John C. Barnwell
- Jovan Popovic
- Angelo Maria Sabatini
- Wojciech Matusik
- Andrea Mannini
- Yaser Sheikh
Citations in the corpus
- 3D Social Saliency from Head-mounted Cameras (2012, methodology): “For head orientation estimation, there are two approaches: outside-in and inside-out [23].”
- State of the art of virtual reality technology (2016, background): “Welch and Foxlin [15] give an overview on existing tracking technologies describing and comparing their advantages and disadvantages.”
- Augmented reality applications in manufacturing: a survey (2008, background): “Welch and Foxlin (2002) provided a comprehensive survey of motion tracking.”
- Quaternion-based extended Kalman filter for determining orientation by inertial and magnetic sensing (2006, background): “…of their products, which would also include environment and motion trajectories, inertial sensing for orientation determination does not have a competitive edge over digital optical systems, when the latter technology is not subject to, e.g., line-of-sight or working volume limitations [31].”
- Practical motion capture in everyday surroundings (2007, background): “The advantages and disadvantages of the dominant approaches are argued in several excellent surveys [Meyer et al. 1992; Frey 1996; Hightower and Borriello 2001; Welch and Foxlin 2002].”
- 3D Gestural Interaction: The State of the Field (2013, background): “There are several tracking technologies that support the attachment of an input device to the user’s hand including electromagnetic, inertial/acoustic, ultrasonic, and others [12].”
- Pedestrian localisation for indoor environments (2008, background): “In a summary of such technologies, Welch and Foxlin concluded that a single technology that performs well in all situations has yet to be discovered [17].”
- Machine Learning Methods for Classifying Human Physical Activity from On-Body Accelerometers (2010, background): “from delivering accurate position/orientation data beyond few seconds or minutes, unless a very sophisticated and complex filtering is applied to raw sensor signals [16].”
- Estimating Three-Dimensional Orientation of Human Body Parts by Inertial/Magnetic Sensing (2011, background): “Several technologies and approaches are available to produce motion tracking systems (trackers), which derive orientation estimates from electrical measurements of acoustic, inertial, magnetic, mechanical, optical and radio frequency sensors [1].”