To go where no man has gone before: Virtual reality in architecture, landscape architecture and environmental planning
By Michelle E. Portman, Asya Natapov, Dafna Fisher-Gewirtzman. Computers, Environment and Urban Systems, 2015
384 citations recorded by the source corpus.
Subfields: Automotive Engineering, Geology, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/23f516db02f95729443a6f1fb8d67675273559ee
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Citations in the corpus
- A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training (2018, background): “Portman et al. [106] pointed out that the main benefit of using VR in architectural design is the improved graphics, details of modelling, and character modelling delivered through modelling technologies.”