Using the Experience Sampling Method to Evaluate Ubicomp Applications
By Sunny Consolvo, Miriam Walker. IEEE pervasive computing, 2003
435 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Developmental and Educational Psychology, Experimental and Cognitive Psychology
View Paper: https://www.semanticscholar.org/paper/23c1a30e53e2e254cf642e48ee6e3fcd1de1f1a5
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
- Chandrika Jayant
- Michael Mateas
- John T. Stasko
- Zachary Pousman
- Richard E. Ladner
- Shaun K. Kane
- Jacob O. Wobbrock
- Jon E. Froehlich
In Developmental and Educational Psychology
- Michael Mateas
- John T. Stasko
- Zachary Pousman
- Chandrika Jayant
- Richard E. Ladner
- Jacob O. Wobbrock
- Shaun K. Kane
- Sunny Consolvo
In Experimental and Cognitive Psychology
- Michael Mateas
- John T. Stasko
- Zachary Pousman
- Chandrika Jayant
- Richard E. Ladner
- Jacob O. Wobbrock
- Shaun K. Kane
- Jon E. Froehlich
Citations in the corpus
- Freedom to roam: a study of mobile device adoption and accessibility for people with visual and motor disabilities (2009, methodology): “Extending these methods, either by providing more accessible diary techniques, or by incorporating new methods such as experience sampling [5], would allow us to better observe accessibility issues in everyday life.”
- The Experience Sampling Method on Mobile Devices (2017, background): “The acceptability of a certain number of notifications is highly dependent on the time and effort required to complete each questionnaire (Consolvo and Walker 2003).”
- Alice in Warningland: A Large-Scale Field Study of Browser Security Warning Effectiveness (2013, background): “For example, experience sampling is a field study methodology that asks participants to periodically answer questions about a topic [2, 6, 9, 28].”
- MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones (2007, background): “Categories and Subject Descriptors H.1.2 [Information Systems] User/Machine Systems Human Factors; H.5.2 [User Interfaces] Evaluation/Methodology, User-Centered Design; D.2.2 [Design Tools and Techniques]: Miscellaneous; J.4 [Social and Behavioral Sciences]: Psychology General Terms Design, Exper”
- Location disclosure to social relations: why, when, & what people want to share (2005, methodology): “In Phase 2, Experience Sampling Method (ESM) [4] [6] was used to capture participant responses to in situ, hypothetical requests for their location from people on the buddy lists created in Phase 1.”
- Casual Information Visualization: Depictions of Data in Everyday Life (2007, methodology): “One approach that shows some promise is the experience sampling method (ESM), borrowed from HCI and ubicomp research [6] [12].”