View-invariance in action recognition
By Cen Rao, Mubarak Shah. 2001
150 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
- Mubarak Shah
- Greg Mori
- Jitendra Malik
- Kristen Grauman
- Shaogang Gong
- Cuiling Lan
- Wenjun Zeng
- Yingli Tian
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Xiaogang Wang
- Dacheng Tao
- Ming-Hsuan Yang
- Jitendra Malik
- Yi Yang
- Kristen Grauman
- Li Fei-Fei
Citations in the corpus
- View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Data (2017, background): “Researchers have paid much attention to this issue and designed view-invariant approaches for action recognition from color videos [16, 30, 3, 32, 20, 7, 33, 41, 23, 15, 22, 43, 44, 25, 49, 29, 8].”
- Behavior recognition via sparse spatio-temporal features (2005, background): “[24] use view invariant aspects of the trajectory of a tracked hand to differentiate between actions such as opening a cabinet or picking up an object.”
- Watching Unlabeled Video Helps Learn New Human Actions from Very Few Labeled Snapshots (2013, background): “While researchers have trained activity models from video data for many years, there is increasing interest in methods that can learn an action category from static image snapshots [17, 33, 34, 7, 36, 35].”
- Learning a hierarchy of discriminative space-time neighborhood features for human action recognition (2010, background): “[27, 28, 24, 10, 29]), or alternatively, by forgoing direct body tracking and describing the overall appearance and motion patterns within a video clip (e.”
- All One Needs to Know about Metaverse: A Complete Survey on Technological Singularity, Virtual Ecosystem, and Research Agenda (2021, background): “The captured body information is used to recognise the view-invariant action [407], [408].”
- Exploring the space of a human action (2005, background): “Dynamic time warping has been a popular approach to account for highly non-linear transformations, [13].”
- Human Action Recognition With Video Data: Research and Evaluation Challenges (2014, background): “Motion, frequency and others [15], [16], [23], [24], [26], [28], [29], [34], [35], [38], [79], [81], [82], [85], [87], [103], [106], [116], [117], [119], [122], [129]–[134]”
- Capturing Global and Local Dynamics for Human Action Recognition (2014, background): “In single-layered approaches, sequence of images may be considered as 3D volume [16], trajectories [15], or spatiotemporal features.”
- Accurate and real-time human action recognition based on 3D skeleton (2013, methodology): “[10] proposes a method to extract view-invariant features from body joints, while [11] uses a three-layer model to represent motion precisely.”
- Recognizing action at a distance (2003, background): “Strategies such as [19, 12, 11] work best when we have data that support figures of this resolution.”
- Understanding visuo‐motor primitives for motion synthesis and analysis (2006, background): “Mirror neurons would activate when a subject performs a specific action.”
- EigenJoints-based action recognition using Naïve-Bayes-Nearest-Neighbor (2012, background): “Trajectory-based methods have also been widely explored for recognizing human activities [11] [14].”
- A survey on activity recognition and behavior understanding in video surveillance (2013, unknown): “Rao [147]”
- View Adaptive Neural Networks for High Performance Skeleton-Based Human Action Recognition (2018, background): “Some attempts have been made in previous works to overcome the view variation problem for robust action recognition [3], [8], [9], [14], [15], [19], [24], [26], [31], [36], [37], [39], [40], [50], [52], [53], [60].”
- Recognising action as clouds of space-time interest points (2009, background): “Existing human action recognition methods can be broadly classified into four categories: flow based [4], spatio-temporal shape template based [7, 8, 21], interest points based [3, 18, 11, 17, 10, 6, 22], and tracking based [16, 1, 15, 19].”
- Machine Recognition of Human Activities: A Survey (2008, background): “Cedras and Shah [3] present a survey on motion-based approaches to recognition as opposed to structure-based approaches .”
- Gesture spotting with body-worn inertial sensors to detect user activities (2008, background): “…system for recognising classical ballet steps, Yamato et al. [10] worked on the recognition of different tennis strokes, Brand et al. [11] targeted T'ai Chi movements, Lee and Kim [12] dealt with typical gestures for interacting with a computer and Rao and Shah [13] aimed at manipulative gestures.”