Point set surfaces
By Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva. Proceedings Visualization, 2001. VIS '01., 2001
892 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/116330dd43db80853ffde828100854d89b8916aa
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Daniel Cohen-Or
- Markus H. Gross
- Leif Kobbelt
- Niloy J. Mitra
- Leonidas J. Guibas
- Olga Sorkine-Hornung
- Mark Pauly
- Cláudio T. Silva
In Computer Graphics and Computer-Aided Design
- Daniel Cohen-Or
- Markus H. Gross
- Leif Kobbelt
- Niloy J. Mitra
- Mark Pauly
- Leonidas J. Guibas
- Olga Sorkine-Hornung
- Cláudio T. Silva
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Daniel Cohen-Or
- Ming-Hsuan Yang
- Jitendra Malik
- Leonidas J. Guibas
- Dacheng Tao
- Xiaogang Wang
- Trevor Darrell
Citations in the corpus
- Multi‐scale Feature Extraction on Point‐Sampled Surfaces (2003, background): “To display such models, numerous point-based rendering systems have been developed, e.g., [20, 21, 25, 1].”
- Shape modeling with point-sampled geometry (2003, methodology): “The projection of onto is then given as (for more details see [Alexa et al. 2001]).”
- Pointshop 3D: an interactive system for point-based surface editing (2002, methodology): “Our approach is similar in spirit to the construction of point set surfaces introduced in [Alexa 2001], in that both methods use local parameterizations and polynomials to approximate the surface.”
- Parallel Poisson Surface Reconstruction (2009, methodology): “For function continuity, the influence of several nearby points can be blended together, for instance using moving least squares [15, 16].”
- Provable surface reconstruction from noisy samples (2004, methodology): “A number of algorithms, though not with any theoretical guarantees, have been proposed for the problem [1,6,7,18,20,21].”
- Computing and Rendering Point Set Surfaces (2003, methodology): “In addition to giving more implementation details for the rendering method from [1], we give a justification that builds on the error bounds introduced here.”
- 1 An End-to-End Framework for Evaluating Surface Reconstruction (2011, methodology): “2008], to locally fitting functions and moving least squares methods [Alexa et al. 2001; Ohtake et al. 2003; Ohtake et al. 2005b; Fleishman et al. 2005].”
- Interpolating and approximating implicit surfaces from polygon soup (2004, methodology): “The moving least-squares method has been used by other researchers to define a surface as the fixed-point of an iterative parametric fit procedure—for example, see [Alexa et al., 2001].”
- Fusion of depth maps with multiple scales (2011, background): “It is worth noting that Point Set Surfaces [Alexa et al. 2001] based on Moving Least Squares [Levin 1998] can produce implicit functions, which can be evaluated over a hierarchy with respect to approximation error, the local feature size, or even local scale information.”
- A review of algorithms for filtering the 3D point cloud (2017, positive): “Alexa handled noise problem by iteratively projecting the points onto the MLS surface [19,60] defined by two steps (see Fig.”