Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements
By Elisa D. Mekler, Florian Brühlmann, Klaus Opwis, Alexandre N. Tuch. International Conference on Gameful Design, Research, and Applications, 2013
373 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Experimental and Cognitive Psychology, Social Psychology
View Paper: https://www.semanticscholar.org/paper/0633ab1b7842f166a3197877cdd3dd46ea849794
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Citations in the corpus
- Eigen : A Step Towards Conversational AI (2017, background): “Mekler et al. [2013] finds that websites using gamification elements like points, levels, and leaderboards positively increase the engagement of users in an image annotation task.”