Learning Visual Affordances for Robotic Manipulation
By Andy Zeng. 2019
22 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Jitendra Malik
- Li Fei-Fei
- Dacheng Tao
- Trevor Darrell
- Xiaogang Wang
- Ming-Hsuan Yang
- Kristen Grauman
In Reinforcement Learning
- Andy Zeng
- Shuran Song
- Johnny Lee
- Karol Hausman
- Brian Ichter
- Peter R. Florence
- Wolfram Burgard
- Oier Mees
Citations in the corpus
- Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language (2022, background): “These ideas may give rise to a new class of robot systems where by grounding affordances (Zeng 2019) on language, control algorithms can begin to tap into the capabilities of models trained on Internet-scale data, and to tackle applications that have traditionally been data-scarce.”
- TossingBot: Learning to Throw Arbitrary Objects With Residual Physics (2019, methodology): “sping success (i.e., grasping affordance) when executing a top-down parallel-jaw grasp centered at the 3D location of i2I with the gripper oriented horizontally with respect to the heightmap I. As in [42,41,39,38], we account for different grasping angles by rotating the input heightmap by 16 orient”
- Visual Language Maps for Robot Navigation (2022, methodology): “In contrast to prior work, which may reference these subgoals with language and map to low-level policies with semantic translation [39] or affordances [35], [40], [41], [42], we leverage the code-writing capabilities of LLMs to generate executable Python robot code [43], [33], [44], [27] that can (”
- Code as Policies: Language Model Programs for Embodied Control (2022, methodology): “decompose natural language commands into sequences of executable actions by text completion and semantic translation [14], while SayCan [17] generates feasible plans for robots by jointly decoding an LLM weighted by skill affordances [20] from value functions.”
- Spatial Action Maps for Mobile Manipulation (2020, background): “…segmentation [14] has been shown to benefit from pixel-aligned input and output representations, while end-to-end robotic manipulation [21, 45, 44, 43] is significantly more sample efficient when using FCNs to predict state-action values for a dense sampling of grasps aligned with the visual input.”
- Clear Grasp: 3D Shape Estimation of Transparent Objects for Manipulation (2019, methodology): “We adapted a state-of-the-art grasping algorithm for our experiment [60, 59, 61, 58, 55], which consists of a convolutional network that predicts the probability of picking success for a scripted grasping primitive across a dense pixelwise sampling of end effector locations and orientations across t”
- Learning to Rearrange Deformable Cables, Fabrics, and Bags with Goal-Conditioned Transporter Networks (2020, unknown): “This technique [67] has shown promising results for robotic warehouse order picking [71], pushing and grasping [70], tossing objects [69], kit assembly [66], and mobile manipulation [62].”