Behavior transfer for value-function-based reinforcement learning
By Matthew E. Taylor, Peter Stone. 2005
155 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Management Information Systems
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Peter Stone
- Matthew E. Taylor
- Shimon Whiteson
- Sergey Levine
- Pieter Abbeel
- J. Urgen Schmidhuber
- Fernando Fernández
- Alessandro Lazaric
In Management Information Systems
- Peter Stone
- Alessandro Lazaric
- Gregory Kuhlmann
- Satinder Singh
- Scott Proper
- Erik Talvitie
- Prasad Tadepalli
- Matthew E. Taylor
Citations in the corpus
- Transfer via inter-task mappings in policy search reinforcement learning (2007, methodology): “These mappings are analogous to those previously used in Keepaway [13] and are used to construct ρH .”
- Keepaway Soccer: From Machine Learning Testbed to Benchmark (2005, methodology): “In addition to our own previous work [16, 18], work by DiPietro et al.”
- Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey (2020, methodology): “This knowledge can take the form of samples (Lazaric et al., 2008; Lazaric and Restelli, 2011), options (Soni and Singh, 2006), policies (Fernández et al., 2010), models (Fachantidis et al., 2013), or value functions (Taylor and Stone, 2005).”
- Value Functions for RL-Based Behavior Transfer: A Comparative Study (2005, background): “In this paper we study the effect of behavior transfer ( Taylor & Stone 2005 ) on the learning rates of value-based TD learners.”
- Policy Transfer using Reward Shaping (2015, background): “static potential-based reward shaping is shown to be equivalent, given the same experiences, to Q-value initialization [24], which is exactly what many transfer learning techniques do [19, 21].”
- Batch reinforcement learning in a complex domain (2007, background): “Problems related to reinforcement learning, such as behavior transfer [15] have been studied in the context of Keepaway.”
- Reinforcement Learning for RoboCup Soccer Keepaway (2005, methodology): “Using real robots, Uchibe (1999) used reinforcement learning methods to learn to shoot a ball into a goal while avoiding an opponent.”
- Autonomous Task Sequencing for Customized Curriculum Design in Reinforcement Learning (2017, background): “A variety of transfer learning methods have been proposed, enabling RL agents to transfer samples [Lazaric et al., 2008], options [Soni and Singh, 2006; Perkins et al., 1999], policies [Fernández et al., 2010], models [Fachantidis et al., 2013], and value functions [Taylor and Stone, 2005].”
- An Experts Algorithm for Transfer Learning (2007, methodology): “Following [Taylor and Stone, 2005] we used SARSA(0) with 1D tile-coding and a linear function approximator to train agents in 3v2 keepaway for 2000 episodes and then asked if we could use the resulting policies to do well in 4v2 keepaway.”
- Probabilistic policy reuse in a reinforcement learning agent (2006, background): “Transfer learning in more complex domains, as the Keepaway task in robot soccer, requires a mapping between tasks that use different state and action spaces [15, 14].”
- Transfer in Reinforcement Learning: A Framework and a Survey (2012, background): “The area ratio metric introduced by Taylor and Stone (2009) copes with this problem by considering the whole area under the learning curves with and without transfer.”
- General Game Learning Using Knowledge Transfer (2007, background): “Knowledge transfer has received significant attention recently in machine learning research [Asgharbeygi et al., 2006; Taylor and Stone, 2005; Ferns et al., 2006].”
- Transfer Learning via Inter-Task Mappings for Temporal Difference Learning (2007, background): “This article contains and extends material published in two conference papers (Taylor and Stone, 2005; Taylor et al., 2005).”
- Source Task Creation for Curriculum Learning (2016, background): “This knowledge can take the form of samples [11] [12], options [21], policies [6], models [5], or value functions [26].”
- Multiagent Transfer Learning via Assignment-Based Decomposition (2009, methodology): “More importantly, it enables transfer between domains of different sizes simply by appropriately initializing the value function of one domain from the value function of a previously learned domain in a manner similar to the behavior transfer of [ 6 ].”