Self-Supervised Generation of Spatial Audio for 360 Video

By Pedro Morgado, Nuno Vasconcelos, Timothy R. Langlois, Oliver Wang. 2018

200 citations recorded by the source corpus.

We introduce an approach to convert mono audio recorded by a 360° video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360° video viewing, but spatial audio microphones are still rare in current 360° video production. Our system consists of end-to-end trainable neural networks that separate individual sound sources and localize them on the viewing sphere, conditioned on multi-modal analysis from the audio and 360° video frames. We introduce several datasets, including one filmed ourselves, and one collected in-the-wild from YouTube, consisting of 360° videos uploaded with spatial audio. During training, ground truth spatial audio serves as self-supervision and a mixed down mono track forms the input to our network. Using our approach we show that it is possible to infer the spatial localization of sounds based only on a synchronized 360° video and the mono audio track.

Subfields: Computer Vision and Pattern Recognition, Speech & Audio, Signal Processing

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The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Kristen Grauman
  2. Luc Van Gool
  3. Jitendra Malik
  4. Andrew Zisserman
  5. Trevor Darrell
  6. Dacheng Tao
  7. Cordelia Schmid
  8. Xiaogang Wang

In Speech & Audio

  1. James R. Glass
  2. David F. Harwath
  3. Kristen Grauman
  4. Ruohan Gao
  5. Antonio Torralba
  6. Wei-Ning Hsu
  7. Herman Kamper
  8. Rogério Schmidt Feris

In Signal Processing

  1. Kristen Grauman
  2. Ruohan Gao
  3. James R. Glass
  4. David F. Harwath
  5. Antonio Torralba
  6. Wei-Ning Hsu
  7. Ishan Misra
  8. Chuang Gan

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