E. Prins

2008

A researcher in the Science corpus: 1 paper; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.

Whom E. Prins trusts

Their strongest outbound trust, strongest first, inferred from their citations.

  1. James Paul Gee (in Computer Science Applications)

Papers from E. Prins's perspective

Ordered by how strongly the researchers E. Prins trusts endorse each paper. Same corpus, a different order for every researcher.

  1. What video games have to teach us about learning and literacy (Conference on Computability in Europe)
  2. Contextualising a New Approach to Learning: Some comments on Yrjö Engeström's theory of expansive learning
  3. Situated Learning: Legitimate Peripheral Participation
  4. On Using Language
  5. Learning in Massively Multiplayer Online Games (International Conference of the Learning Sciences)
  6. How Computer Games Help Children Learn
  7. Pedagogy, Symbolic Control, and Identity
  8. The Cultural Origins of Human Cognition
  9. From Content to Context: Videogames as Designed Experience
  10. Why Video Games Are Good for Your Soul: Pleasure and Learning

Their papers