Min Gao

Developmental and Educational Psychology · 2020

A researcher in the Science corpus: 1 paper; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom Min Gao trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Marina Papastergiou

Papers from Min Gao's perspective

Ordered by how strongly the researchers Min Gao trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation (Comput. Educ.)
  2. Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance (Comput. Educ.)
  3. Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning (Computers in Human Behavior)
  4. Gamifying learning experiences: Practical implications and outcomes (Comput. Educ.)
  5. Our Princess Is in Another Castle
  6. The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system (Comput. Educ.)
  7. Gamification in Education: A Systematic Mapping Study (J. Educ. Technol. Soc.)
  8. Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation (Comput. Educ.)
  9. A collaborative game-based learning approach to improving students' learning performance in science courses (Comput. Educ.)
  10. A Meta-Analysis of Use of Serious Games in Education over a Decade (Int. J. Comput. Games Technol.)

Their papers