Synthesizing natural textures
By Michael Ashikhmin. 2001
919 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Generative Models
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Nikos Komodakis
- Eli Shechtman
- Greg Turk
- Daniel Cohen-Or
- Johannes Peter Kopf
- Leif Kobbelt
- G. Tziritas
- Hugues Hoppe
In Computer Graphics and Computer-Aided Design
- Eli Shechtman
- Daniel Cohen-Or
- Johannes Peter Kopf
- Alexei A. Efros
- Hugues Hoppe
- Nikos Komodakis
- Sylvain Lefebvre
- Leif Kobbelt
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Ming-Hsuan Yang
- Dacheng Tao
- Trevor Darrell
- Xiaogang Wang
- Jitendra Malik
- Andrew Zisserman
- Andrea Vedaldi
In Generative Models
- Eli Shechtman
- Thomas S. Huang
- Jiahui Yu
- Daniel Cohen-Or
- Alexei A. Efros
- Nikos Komodakis
- Jun-Yan Zhu
- Zhe L. Lin
Citations in the corpus
- Free-Form Image Inpainting With Gated Convolution (2018, methodology): “To improve image inpainting, different user guidance is explored including dots or lines [Ashikhmin 2001; Barnes et al. 2009; Drori et al. 2003; Sun et al. 2005], structures [Huang et al. 2014], transformation or distortion information [Huang et al. 2013; Pavi´c et al. 2006] and image exemplars…”
- Texture optimization for example-based synthesis (2005, background): “Ashikhmin [2001] allows a user to specify large scale properties of the output texture through a paintinglike interface.”
- Text-Guided Neural Image Inpainting (2020, background): “User-guided Image inpainting Many user-guidance mechanisms are explored to enhance image inpainting systems, including dots or lines [1], structures [10], transformation or distortion [26], and exemplars [7, 13].”
- On pixel-based texture synthesis by non-parametric sampling (2006, methodology): “Ashikhmin [2] exploited spatial coherency to remedy the blurring artifact observed in a texture generated by the method of Wei and Levoy.”
- Parallel controllable texture synthesis (2005, methodology): “Improvements include hierarchical synthesis [Popat and Picard 1993], fast VQ matching [Wei and Levoy 2000], coherent synthesis to favor patch formation [Ashikhmin 2001], and precomputed similarity sets [Tong et al 2002; Zelinka and Garland 2002].”
- PatchMatch: a randomized correspondence algorithm for structural image editing (2009, methodology): “Further improvements modify the search and sampling approaches for better structure preservation [Wei and Levoy 2000; Ashikhmin 2001; Liang et al. 2001; Efros and Freeman 2001; Kwatra et al. 2003; Criminisi et al. 2003; Drori et al. 2003].”
- Image quilting for texture synthesis and transfer (2001, methodology): “The idea of texture transfer based on variations of [6] has been proposed by several authors [9, 1, 11] (in particular, see the elegant paper by Hertzmann et.”
- Fragment-based image completion (2003, background): “Texture transfer [Ashikhmin 2001] adds the constraint that the synthesized texture match an example image.”
- Texture synthesis over arbitrary manifold surfaces (2001, methodology): “In addition, for textures that are not well modeled by [25], we could generate better results by combining our surface-synthesis framework with other improved texture synthesis algorithms such as [1].”
- State of the Art in Example-based Texture Synthesis (2009, methodology): “[HJO ∗ 01] further extended the ideas in [Ash01] by proposing the notion of image analogies .”
- Image Analogies (2001, methodology): “…an approximate search , which attempts to efficiently find the closest-matching pixel according to the feature vectors of p , q , and their neighborhoods; and a coherence search , based on Ashikhmin’s approach [2], which attempts to preserve coherence with the neighboring synthesized pixels.”
- Near-regular texture analysis and manipulation (2004, background): “Existing work on image samplebased texture synthesis has achieved impressive results for a variety of textures [De Bonet 1997; Efros and Leung 1999; Ashikhmin 2001; Efros and Freeman 2001; Hsu and Wilson 1998; Wei and Levoy 2000; Hertzmann et al. 2001; Xu et al. 2001; Liang et al. 2001].”
- Image Inpainting : Overview and Recent Advances (2014, methodology): “The remaining unknown pixels are in a third step estimated using a texture synthesis method as in [19].”
- Interactive image completion with perspective correction (2006, methodology): “Example-based approaches have their origin in texture synthesis, where large texture patches are synthesized from small texture samples on a per-pixel basis using a pixel neighborhood for color prediction [2, 14, 32].”
- Foreground-Aware Image Inpainting (2019, methodology): “Traditional methods such as [3, 4] fill in holes by propagating the neighborhood appearance based on techniques like isophote direction field.”