Dynamic Texture with Fourier Descriptors
By Bobby Abraham, Octavia I. Camps, Mario Sznaier. 2005
44 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Dacheng Tao
- Sabine Süsstrunk
- José Carlos Príncipe
- Xinge You
- Luciano Sbaiz
- Roberto Costantini
- Luc Van Gool
- Ming-Hsuan Yang
Citations in the corpus
- Learning Energy-Based Spatial-Temporal Generative ConvNets for Dynamic Patterns (2019, neutral): “We compare our method with some baseline methods for dynamic textures, such as HOSVD [69], FFT-LDS [70], and Doretto et al. [1], in terms of SSIM on 17 dynamic texture videos in Table 1.”
- Cooperative Training of Descriptor and Generator Networks (2016, neutral): “, LDS [69], FFT-LDS [71], MKGPDM [72], and”
- Kernel Learning for Dynamic Texture Synthesis (2016, methodology): “Moreover, physical model generation is time consuming and computationally expensive, and complicated physical models may introduce unwanted texture artifacts, that make the final result less photorealistic [17].”
- Higher Order SVD Analysis for Dynamic Texture Synthesis (2008, methodology): “Finally, Section VI concludes the article.”