Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering

By Vincent Sitzmann, Semon Rezchikov, William T. Freeman, Josh Tenenbaum, Frédo Durand. Neural Information Processing Systems, 2021

404 citations recorded by the source corpus.

Inferring representations of 3D scenes from 2D observations is a fundamental problem of computer graphics, computer vision, and artificial intelligence. Emerging 3D-structured neural scene representations are a promising approach to 3D scene understanding. In this work, we propose a novel neural scene representation, Light Field Networks or LFNs, which represent both geometry and appearance of the underlying 3D scene in a 360-degree, four-dimensional light field parameterized via a neural implicit representation. Rendering a ray from an LFN requires only a single network evaluation, as opposed to hundreds of evaluations per ray for ray-marching or volumetric based renderers in 3D-structured neural scene representations. In the setting of simple scenes, we leverage meta-learning to learn a prior over LFNs that enables multi-view consistent light field reconstruction from as little as a single image observation. This results in dramatic reductions in time and memory complexity, and enables real-time rendering. The cost of storing a 360-degree light field via an LFN is two orders of magnitude lower than conventional methods such as the Lumigraph. Utilizing the analytical differentiability of neural implicit representations and a novel parameterization of light space, we further demonstrate the extraction of sparse depth maps from LFNs.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

View Paper: https://www.semanticscholar.org/paper/fb0cd71b23b19a452b6981de3b972ac891a9f60d

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Andreas Geiger
  2. Jonathan T. Barron
  3. Ben Mildenhall
  4. Pratul P. Srinivasan
  5. Matthias Nießner
  6. Andrea Tagliasacchi
  7. Peter Hedman
  8. Gordon Wetzstein

In Computer Graphics and Computer-Aided Design

  1. Andreas Geiger
  2. Jonathan T. Barron
  3. Ben Mildenhall
  4. Pratul P. Srinivasan
  5. Matthias Nießner
  6. Peter Hedman
  7. Ricardo Martin-Brualla
  8. Andrea Tagliasacchi

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Dacheng Tao
  3. Ming-Hsuan Yang
  4. Jitendra Malik
  5. Xiaogang Wang
  6. Trevor Darrell
  7. Chen Change Loy
  8. Andrea Vedaldi

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