A Game of Surface Codes: Large-Scale Quantum Computing with Lattice Surgery

By Daniel Litinski. Quantum, 2018

639 citations recorded by the source corpus.

Given a quantum gate circuit, how does one execute it in a fault-tolerant architecture with as little overhead as possible? In this paper, we discuss strategies for surface-code quantum computing on small, intermediate and large scales. They are strategies for space-time trade-offs, going from slow computations using few qubits to fast computations using many qubits. Our schemes are based on surface-code patches, which not only feature a low space cost compared to other surface-code schemes, but are also conceptually simple~--~simple enough that they can be described as a tile-based game with a small set of rules. Therefore, no knowledge of quantum error correction is necessary to understand the schemes in this paper, but only the concepts of qubits and measurements.

Subfields: Artificial Intelligence, Atomic and Molecular Physics, and Optics, Computational Theory and Mathematics

View Paper: https://www.semanticscholar.org/paper/f62ab3fcc45eb787f4eb3213a3ffcae97799e9e5

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Steven M. Girvin
  2. Alexandre Blais
  3. Daniel Litinski
  4. Cody Jones
  5. Noah Shutty
  6. William D. Oliver
  7. Craig Gidney
  8. Nicolas C. Menicucci

In Atomic and Molecular Physics, and Optics

  1. Steven M. Girvin
  2. Alexandre Blais
  3. William D. Oliver
  4. Craig Gidney
  5. Nicolas C. Menicucci
  6. Daniel Litinski
  7. Rafael N. Alexander
  8. Cody Jones

In Computational Theory and Mathematics

  1. Daniel Litinski
  2. Craig Gidney
  3. Cody Jones
  4. Noah Shutty
  5. Terry Rudolph
  6. Fernando Pastawski
  7. Nicolas C. Menicucci
  8. Steven M. Girvin

Citations in the corpus