Equilibrium in a stochastic $n$-person game
By A. Fink. 1964
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Amy Greenwald
- Michael P. Wellman
- Junling Hu
- Keith B. Hall
- F. Thuijsman
- Takuo Sugaya
- Satoru Takahashi
- Johannes Hörner
Citations in the corpus
- Nash Q-Learning for General-Sum Stochastic Games (2003, background): “The framework of stochastic games (Filar and Vrieze, 1997, Thusijsman, 1992) models multiagent systems with discrete time 1 and noncooperative nature.”
- Correlated Q-Learning (2003, background): “Forges (1990) establishes that this property holds of correlated equilibria in two-player, zero-sum one-shot games. • It is well known that Nash equilibria in two-player, zero-sum games are “exchangeable” in the following sense (see, for example, Osborne and Rubinstein (1994)): If Γ is a two-player,”
- Learning the IPA market with individual and social rewards (2007, unknown): “So, for us, a NE is a joint demand function, π i =1 ,...,n , with An important result shown by Fink [11] guarantees that every n-player general-sum discounted stochastic game possesses at least one NE point in stationary strategies .”
- Repeated Games with Absorbing States (2003, background): “It is well known from Fink [2] that stationary λ-discounted equilibria exist in any (n-person) stochastic game.”
- Nash Q-Learning for General-Sum Stochastic Games (2003, background): “The framework of stochastic games (Filar and Vrieze, 1997, Thusijsman, 1992) models multiagent systems with discrete time 1 and noncooperative nature.”
- Recursive Methods in Discounted Stochastic Games: An Algorithm for δ→ 1 and a Folk Theorem (2010, background): “Let k ≥ 1, and hk ∈ Hk. As in FL, using ( 6 ), since �sk is a Nash equilibrium of the one-shot game 1(sk,�; ¯ �) with payoff v, it is also a Nash equilibrium of the game with payoff function”