Geometric Tools for Computer Graphics
By P. Schneider, D. Eberly. 2002
670 citations recorded by the source corpus.
Subfields: Building and Construction, Computational Mechanics, Computer Graphics and Computer-Aided Design
View Paper: https://www.semanticscholar.org/paper/f4a42b86776aaa51907aa565e9184a771049cecd
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Building and Construction
In Computational Mechanics
In Computer Graphics and Computer-Aided Design
Citations in the corpus
- GPU-based out-of-core many-lights rendering (2013, positive): “The intersection tests between the shaft and the bounding box can be carried out efficiently using distance queries between the median axis of the shaft and the bounding boxes in the mesh hierarchy [Schneider and Eberly 2002].”
- Tiny ImageNet Challenge (2017, methodology): “Another data augmentation method we used is random Gamma correction [11] for luminance adjustment.”
- An efficient and parallel level set reinitialization method - Application to micromechanics and microstructural evolutions (2015, methodology): “As the computation of the distance to an edge or a triangle will be a critical operation in this part of the algorithm, we chose to use the optimal implementations detailed in [16].”
- Generation of 3D representative volume elements for heterogeneous materials: A review (2018, background): “The non-overlapping constraint is either checked by intersection tests or by distance computations in the framework of computational geometry [348,349].”