Cartoon violence and aggression in youth
By Steven J. Kirsh. Journal of End-to-End-testing, 2006
100 citations recorded by the source corpus.
This manuscript reviews the literature concerning the effects of animated violence on aggressive behavior in youth. It begins with an overview of the research on children's and adolescents' perceptions of violence in cartoons. Next, the effects of cartoon violence on aggressive behavior across development are reviewed. In each section, the importance of the presence (or absence) of comedic elements in animated violence is addressed. Moreover, throughout the review, the potential influence of development is considered. Finally, a potential mechanism for reducing the negative influence of cartoon violence on youth is considered.
Subfields: Education, Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/f260d8514268d97c1d3d0bc8cb3cda697548ff3b
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In Education
In Social Psychology
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Citations in the corpus
- Cartoons’ Effect in Changing Children Mental Response and Behavior (2015, methodology): “The experiment took place for three days, involved the assessment of baseline aggression during dyadic play with a classmate, after viewing violent cartoon “Road Runner”; and after the playing of the now classic arcade game Space Invaders, which is considered a violent video game [7] [9].”