WireGL: a scalable graphics system for clusters
By Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, M. Everett, P. Hanrahan. International Conference on Computer Graphics and Interactive Techniques, 2001
369 citations recorded by the source corpus.
Subfields: Computer Graphics and Computer-Aided Design, Media Technology, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/ec144c81fb48e90e092238790a0beeaa90df5948
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In Computer Graphics and Computer-Aided Design
In Media Technology
In Human-Computer Interaction
Citations in the corpus
- GPU Cluster for High Performance Computing (2004, background): “Although there have been some efforts to exploit the parallelism of a graphics PC cluster for interactive graphics tasks [9, 13, 14], to the best of our knowledge we are the first to develop a scalable GPU cluster for high performance scientific computing and large-scale simulation.”
- vCUDA: GPU accelerated high performance computing in virtual machines (2009, background): “WireGL [14] and its successor Chromium [13] intercept OpenGL [27] to generate different output like distributed displays.”
- iLamps: geometrically aware and self-configuring projectors (2003, methodology): “We also omit discussion about non-centralized cluster-based systems and issues such as communication, resource management and security [Humphreys et al. 2001; Samanta et al. 1999].”