Non-photorealistic computer graphics: modeling, rendering, and animation
By T. Strothotte, Stefan Schlechtweg. 2002
459 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/e69690ac8ba2402fae47cd0290f6c5b9b4263e4d
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Timothy R. Hannigan
- Richard F.J. Haans
- Keyvan Vakili
- Torsten Möller
- Hovig Tchalian
- Vern L. Glaser
- M. Wang
- P. Devereaux Jennings
Citations in the corpus
- Human factors in visualization research (2004, background): “” However, the field of NPR also encompasses other ideas, such as specific artistic styles, the process of production being mimicked, and “the freedom not to have to reproduce the appearance of objects precisely as they are” [73].”
- Topic Modeling in Management Research: Rendering New Theory from Textual Data (2019, methodology): “…the process of “juxtaposing data and concept” and “categorizing data” for interpretation, whereas computer scientists use rendering to create photorealistic or nonphotorealistic images in two or three dimensions via automated analysis and specific algorithms (Strothotte & Schlechtweg, 2002).”