Fluid directed rigid body control using deep reinforcement learning

By Pingchuan Ma, Yunsheng Tian, Zherong Pan, Bo Ren, Dinesh Manocha. 2018

77 citations recorded by the source corpus.

We present a learning-based method to control a coupled 2D system involving both fluid and rigid bodies. Our approach is used to modify the fluid/rigid simulator's behavior by applying control forces only at the simulation domain boundaries. The rest of the domain, corresponding to the interior, is governed by the Navier-Stokes equation for fluids and Newton-Euler's equation for the rigid bodies. We represent our controller using a general neural-net, which is trained using deep reinforcement learning. Our formulation decomposes a control task into two stages: a precomputation training stage and an online generation stage. We utilize various fluid properties, e.g., the liquid's velocity field or the smoke's density field, to enhance the controller's performance. We set up our evaluation benchmark by letting controller drive fluid jets move on the domain boundary and allowing them to shoot fluids towards a rigid body to accomplish a set of challenging 2D tasks such as keeping a rigid body balanced, playing a two-player ping-pong game, and driving a rigid body to sequentially hit specified points on the wall. In practice, our approach can generate physically plausible animations.

Subfields: Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Control and Systems Engineering

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Graphics and Computer-Aided Design

  1. Bin Dong

In Computer Vision and Pattern Recognition

  1. Dinghuai Zhang
  2. Bin Dong
  3. Zhanxing Zhu
  4. Tianyuan Zhang
  5. Alexander Kuhnle
  6. Yiping Lu
  7. Eric Wong
  8. Leslie Rice

In Control and Systems Engineering

  1. Bin Dong
  2. Zhanxing Zhu
  3. Yiping Lu

Citations in the corpus