3.5-D Blocking Optimization for Stencil Computations on Modern CPUs and GPUs
By Anthony D. Nguyen, Nadathur Rajagopalan Satish, Jatin Chhugani, Changkyu Kim, Pradeep K. Dubey. 2010 ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis, 2010
315 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Networks and Communications, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/def34f422d6930bd23d5c58de78be98804e44e97
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
In Computer Networks and Communications
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Ming-Hsuan Yang
- Jitendra Malik
- Frédo Durand
- Sylvain Paris
- Xiaogang Wang
- Dacheng Tao
- Trevor Darrell
Citations in the corpus
- Halide: a language and compiler for optimizing parallelism, locality, and recomputation in image processing pipelines (2013, background): “These tradeoffs exist in scheduling individual iterated stencil computations in scientific applications, and the complexity of the choice space is reflected by the many different tiling and scheduling strategies introduced in past work [10, 16, 19].”