Dynamic Programming: Deterministic and Stochastic Models
By Dimitri P. Bertsekas. 1987
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Citations in the corpus
- Reinforcement Learning: A Survey (1996, background): “Another important result is that the greedy policy is guaranteed to be optimal in some (cid:12)nite number of steps even though the value function may not have converged (Bertsekas, 1987).”
- On the Convergence of Stochastic Iterative Dynamic Programming Algorithms (1994, background): “Markovian decision problems can be solved by dynamic programming (Bertsekas, 1987).”
- Planning by Incremental Dynamic Programming (1991, background): “DP is a broad class of techniques developed in operations research for solving sequential decision problems such as routing and scheduling (e.g., Bertsekas, 1987).”
- Planning algorithms (2006, background): “Most of the ideas were developed in the context of stochastic control theory [95, 567, 570].”
- Neuromodulated Spike-Timing-Dependent Plasticity, and Theory of Three-Factor Learning Rules (2016, methodology): “…TD methods (Sutton and Barto, 1998) solve this problem more efficiently using algorithmic ideas inspired by dynamic programming (Bellman, 1957; Bertsekas, 1987): Consistency of state values across different states requires that the expected reward in one state (visited at time t) be equal to…”
- Near-Optimal Reinforcement Learning in Polynomial Time (2002, background): “Thus, the reinforcement learning agent faces a fundamental trade-off between exploitation and exploration (Bertsekas, 1987; Kumar & Varaiya, 1986; Thrun, 1992): that is, should the agent exploit its cumulative experience so far, by executing the action that currently seems best, or should it…”
- On the undecidability of probabilistic planning and related stochastic optimization problems (2003, methodology): “The reader is referred to books on MDPs and POMDPs, such as Puterman [42], White [49], and Bertsekas [6], for a more comprehensive introduction to the models and motivational examples.”
- Efficient approximate planning in continuous space Markovian Decision Problems (2001, unknown): “We assume that the reader is familiar with the basics of the theory of MDPs. Readers who lack the necessary background are referred to the book of Dynkin and Yuskevich [6] or the more recent books [2] and [11].”
- Markov Games as a Framework for Multi-Agent Reinforcement Learning (1994, background): “It can be shown that the estimated values for Q and V converge to their true values [Bertsekas, 1987].”
- Recent Advances in Hierarchical Reinforcement Learning (2003, unknown): “[4] [5] [55] [58] [72]).”
- The Simplex and Policy-Iteration Methods Are Strongly Polynomial for the Markov Decision Problem with a Fixed Discount Rate (2011, methodology): “Bertsekas [3] in 1987 also showed that the value-iteration method converges to the optimal policy in a finite number of iterations.”
- Algorithms for Sequential Decision Making (1996, methodology): “Puterman's and Bertsekas' books [126, 16] give in-depth summaries of related work inthis eld.”
- Average Reward Reinforcement Learning: Foundations, Algorithms, and Empirical Results (2005, methodology): “Alternatively, periodic MDP's can be transformed using an aperiodicity transformation [5], [28] and then solved using value iteration.”
- Adaptive computation and machine learning (1998, methodology): “Several algorithms for low internal regret have been given [Foster and Vohra, 1997, 1998, 1999, Hart and Mas-Colell, 2000, Cesa-Bianchi and Lugosi, 2001, Stoltz and Lugosi, 2003], including a conversion of low external regret to low swap regret by Blum and Mansour [2005]. The Perceptron algorithm wa”