Learning features combination for human action recognition from skeleton sequences
By Diogo Carbonera Luvizon, Hedi Tabia, David Picard. 2017
108 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
In Computer Vision and Pattern Recognition
- Jiefeng Li
- Cewu Lu
- Hedi Tabia
- Diogo Carbonera Luvizon
- David Picard
- Siyuan Bian
- Lixin Yang
- Zhicun Chen
In Human-Computer Interaction
Citations in the corpus
- 2D/3D Pose Estimation and Action Recognition Using Multitask Deep Learning (2018, background): “Differently from video based action recognition, 3D action recognition is mostly based on skeleton data as the primary information [29, 40].”
- HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation (2020, background): “It has a wide rage of application scenarios [52, 31, 27, 28, 8].”