Generative Multi-Agent Behavioral Cloning
By Eric Zhan, Stephan Zheng, Yisong Yue, Long Sha, Patrick Lucey. 2018
41 citations recorded by the source corpus.
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Sergey Levine
- Yoshua Bengio
- Abhinav Kumar Gupta
- Kristen Grauman
- Chen Sun
- Cordelia Schmid
- Jitendra Malik
- Andrew Zisserman
Citations in the corpus
- Stochastic Prediction of Multi-Agent Interactions from Partial Observations (2019, methodology): “We use the basketball data from Zhan et al. (2018).”
- Relational Forward Models for Multi-Agent Learning (2018, positive): “…have been shown to successfully predict the forward dynamics of multi-agent systems, like basketball or soccer games, and to some extent, to provide insights into the relational and social structures present in the data (Hoshen, 2017; Kipf et al., 2018; Zhan et al., 2018; Zheng et al., 2017).”
- PRECOG: PREdiction Conditioned on Goals in Visual Multi-Agent Settings (2019, background): “Multi-agent forecasting: Data-driven approaches have been applied to forecast complex interactions between multiple pedestrians [1, 3, 10, 14, 21], vehicles [6, 19, 26], and athletes [9, 18, 20, 34, 36, 37].”
- On Multi-Agent Learning in Team Sports Games (2019, background): “More recently, (Zhan et al., 2018) provide a hierarchical generative model for achieving human gameplay using weak supervision.”
- VectorNet: Encoding HD Maps and Agent Dynamics From Vectorized Representation (2020, background): “Beyond the autonomous driving domain, there is more general interest to predict the intents of interacting agents, such as for pedestrians [2, 13, 24], human activities [28] or for sports players [12, 26, 32, 33].”
- TNT: Target-driveN Trajectory Prediction (2020, background): “Trajectory prediction has received much attention recently, especially in autonomous driving [9, 10, 12, 13, 14], in social interaction prediction [15, 16, 17, 18] and sports [19, 20].”
- Learning From Demonstration in the Wild (2018, unknown): “The same idea has been used to imitate basketball teams [26], predict taxi driver behaviour [27], and control complex animations [28].”
- Human motion trajectory prediction: a survey (2019, background): “…2018; Shi et al. 2019; Zhao et al. 2019; Hasan et al. 2018; Xue et al. 2018; Su et al. 2017; Sadeghian et al. 2018b), implicitly as a result of pixel-wise prediction (Walker et al. 2014), or by learning a joint policy (Ma et al. 2017; Lee et al. 2017; Shalev-Shwartz et al. 2016; Zhan et al. 2018).”