Delaunay Triangulation Based Surface Reconstruction
By Frédéric Cazals, Joachim Giesen. 2006
190 citations recorded by the source corpus.
Subfields: Computer Graphics and Computer-Aided Design, Geology
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Graphics and Computer-Aided Design
- Daniel Cohen-Or
- Hui Huang
- Hao Zhang
- Cláudio T. Silva
- Gabriel Taubin
- M. Berger
- Joshua A. Levine
- Uri M. Ascher
In Geology
Citations in the corpus
- Screened poisson surface reconstruction (2013, methodology): “Many schemes form a triangulation using a subset of the input points [Cazals and Giesen 2006].”
- A Survey of Surface Reconstruction from Point Clouds (2017, unknown): “A comprehensive survey of these methods is presented in [CG06], as well as the monograph of [Dey07].”
- PGSR: Planar-Based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction (2024, unknown): “…commonly used method separates the overall MVS problem into several parts, by initially extracting dense point clouds from multi-view images through block-based matching [37], followed by the construction of surface structures either through triangulation [38] or implicit surface fitting [39], [40].”
- 1 An End-to-End Framework for Evaluating Surface Reconstruction (2011, background): “Many other extensions have been compiled in a recent survey [Cazals and Giesen 2006] and monograph [Dey 2007].”
- Voronoi-based variational reconstruction of unoriented point sets (2007, unknown): “This technique has stimulated many improvements and variants: we refer the reader to [ CG06 ] for a survey, and to [Dey06] for a recent comprehensive monograph.”
- Consolidation of unorganized point clouds for surface reconstruction (2009, methodology): “Delaunay techniques [Cazals and Giesen 2006] typically produce a mesh which interpolates the input points but contains rough geometry when the points are noisy.”