Halo: a technique for visualizing off-screen objects
By Patrick Baudisch, Ruth Rosenholtz. International Conference on Human Factors in Computing Systems, 2003
417 citations recorded by the source corpus.
Subfields: Automotive Engineering, Geography, Planning and Development, Transportation
View Paper: https://www.semanticscholar.org/paper/c7325ccd82af29b4c4b16ae309b74d88e5149878
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In Automotive Engineering
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Citations in the corpus
- Interactive dynamics for visual analysis (2012, background): “2 consists of 12 task types grouped into three high-level categories, as shown in table 1 : (1) data and view specification (visualize, filter, sort, and derive); (2) view manipulation (select, navigate, coordinate, and organize); and (3) analysis process and provenance (record, annotate, share, and”
- A review of overview+detail, zooming, and focus+context interfaces (2009, background): “In Halo (Figure 14b), a variation of City Lights, Baudisch and Rosenholtz (2003) explored the use of arcs as decorators, as though each off-screen object were a street lamp just tall enough to cast its circle of light into the screen view-port.”
- Scented Widgets: Improving Navigation Cues with Embedded Visualizations (2007, background): “For example, Halo [2] and City Lights [22] use marks near the periphery of a display to provide information about the relative position of off-screen elements.”
- Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration (2018, background): “P1) Past research [4, 39] indicates that limited FOV of the OST-HMD is one of the fundamental limitations of the current MR experience.”