Global, Dense Multiscale Reconstruction for a Billion Points
By Benjamin Ummenhofer, Thomas Brox. 2015
75 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- P. Heng
- Chi-Wing Fu
- Andreas Geiger
- Daniel Cohen-Or
- Lequan Yu
- Maxim Tatarchenko
- Richard A. Newcombe
- Steven J. Lovegrove
In Computer Graphics and Computer-Aided Design
- Andreas Geiger
- P. Heng
- Chi-Wing Fu
- Peter Hedman
- Daniel Cohen-Or
- Jonathan T. Barron
- Maxim Tatarchenko
- Lequan Yu
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Andreas Geiger
- Jitendra Malik
- Andrea Vedaldi
- Ming-Hsuan Yang
- Dacheng Tao
- Vladlen Koltun
- Xiaogang Wang
Citations in the corpus
- Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs (2017, background): “Octrees have a long history in classical 3D reconstruction and depth map fusion [21, 1, 11, 34, 6, 31].”
- EC-Net: an Edge-aware Point set Consolidation Network (2018, methodology): “We also include a recent method for large-scale surface reconstruction [52].”
- DeMoN: Depth and Motion Network for Learning Monocular Stereo (2016, methodology): “We used the Citywall and Achteckturm datasets from [15] and the Breisach dataset [40] for training and the datasets provided with COLMAP [33, 34] for testing.”
- From Point Clouds to Mesh Using Regression (2017, background): “Similarly Ummenhofer et al. [30] proposed to globally optimize the signed distance field on a hierarchical oct-tree.”
- Deep blending for free-viewpoint image-based rendering (2018, methodology): “We also show InsideOut reinement with heuristic blending that is clearly worse; this is conirmed quantitatively in the leave-one-out rephotography [Waechter et al. 2017] results in Fig.”
- Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstruction (2020, methodology): “urface patches [39,29,50]. Global approaches. Global implicit function approximation methods aim to approximate single continuous signed distance functions using, for example, kernel-based techniques [7,27,48,16]. Visibility or free space methods estimate which subset of 3D space is occupied, often ”