The CoSTAR Block Stacking Dataset: Learning with Workspace Constraints
By Andrew Hundt, Varun Jain, Chia-Hung Lin, Chris Paxton, Gregory Hager. 2018
14 citations recorded by the source corpus.
A robot can now grasp an object more effectively than ever before, but once it has the object what happens next? We show that a mild relaxation of the task and workspace constraints implicit in existing object grasping datasets can cause neural network based grasping algorithms to fail on even a simple block stacking task when executed under more realistic circumstances. To address this, we introduce the JHU CoSTAR Block Stacking Dataset (BSD), where a robot interacts with 5.1 cm colored blocks to complete an order-fulfillment style block stacking task. It contains dynamic scenes and real time-series data in a less constrained environment than comparable datasets. There are nearly 12,000 stacking attempts and over 2 million frames of real data. We discuss the ways in which this dataset provides a valuable resource for a broad range of other topics of investigation. We find that hand-designed neural networks that work on prior datasets do not generalize to this task. Thus, to establish a baseline for this dataset, we demonstrate an automated search of neural network based models using a novel multiple-input HyperTree MetaModel, and find a final model which makes reasonable 3D pose predictions for grasping and stacking on our dataset. The CoSTAR BSD, code, and instructions are available at sites.google.com/site/costardataset.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering, Human-Computer Interaction
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In Computer Vision and Pattern Recognition
- Gregory Hager
- Chris Paxton
- Varun Jain
- Nicholas Greene
- Heeyeon Kwon
- Hongtao Wu
- Benjamin Killeen
- Andrew Hundt
In Control and Systems Engineering
- Gregory Hager
- Chris Paxton
- Varun Jain
- Nicholas Greene
- Heeyeon Kwon
- Hongtao Wu
- Benjamin Killeen
- Andrew Hundt
In Human-Computer Interaction
Citations in the corpus
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- “Good Robot!”: Efficient Reinforcement Learning for Multi-Step Visual Tasks with Sim to Real Transfer (2019, methodology): “We use the setup described in [44], [29], including a Universal Robot UR5, a Robotiq 2-finger gripper, and a”