Efficient Online Reinforcement Learning with Offline Data
By Philip J. Ball, Laura M. Smith, Ilya Kostrikov, Sergey Levine. International Conference on Machine Learning, 2023
401 citations recorded by the source corpus.
Sample efficiency and exploration remain major challenges in online reinforcement learning (RL). A powerful approach that can be applied to address these issues is the inclusion of offline data, such as prior trajectories from a human expert or a sub-optimal exploration policy. Previous methods have relied on extensive modifications and additional complexity to ensure the effective use of this data. Instead, we ask: can we simply apply existing off-policy methods to leverage offline data when learning online? In this work, we demonstrate that the answer is yes; however, a set of minimal but important changes to existing off-policy RL algorithms are required to achieve reliable performance. We extensively ablate these design choices, demonstrating the key factors that most affect performance, and arrive at a set of recommendations that practitioners can readily apply, whether their data comprise a small number of expert demonstrations or large volumes of sub-optimal trajectories. We see that correct application of these simple recommendations can provide a $\mathbf{2.5\times}$ improvement over existing approaches across a diverse set of competitive benchmarks, with no additional computational overhead. We have released our code at https://github.com/ikostrikov/rlpd.
View Paper: https://www.semanticscholar.org/paper/bd38cbbb346a347cb5b60ac4a133b3d73cb44e07
Citations in the corpus
- IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies (2023, unknown): “IDQL also remains competitive with RLPD and Cal-QL in finetuning, while having stronger pre-training results.”