Learning Action Recognition Model from Depth and Skeleton Videos
By Hossein Rahmani, Mohammed Bennamoun. 2017
109 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Biomedical Engineering, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
In Biomedical Engineering
- Jun Liu
- G. Wang
- Pichao Wang
- Wanqing Li
- Alex ChiChung Kot
- Amir Shahroudy
- Ling-yu Duan
- Hossein Rahmani
In Computer Vision and Pattern Recognition
- Jun Liu
- G. Wang
- Amir Shahroudy
- Alex ChiChung Kot
- Wanqing Li
- Pichao Wang
- Ling-yu Duan
- Hossein Rahmani
Citations in the corpus
- NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding (2019, background): “Specifically, many of them have been evaluated based on the preliminary version [47] of our dataset, or pre-trained on it for transfer learning for other tasks [43], [61], [62], [63], [64], [65], [66], [67], [68], [69], [70], [71], [72], [73], [74], [75], [76], [77], [78], [79].”
- Skeleton-Based Online Action Prediction Using Scale Selection Network (2019, background): “As a result, activity analysis with 3D skeleton data becomes a popular domain of research [9], [10], [11], [12], [13], [14], [15], [16], [17] thanks to its succinctness, high level representation, and robustness against variations in viewpoints, illumination, clothing textures, and”
- Video Representation Learning Using Discriminative Pooling (2018, neutral): “…Cross-View Res-TCN (Average Pooling)[20] 74.3% 83.1% Res-TCN (Rank Pooling [2]) 75.5% 83.9% STA-LSTM [44] 73.4% 81.2% ST-LSTM + Trust Gate[28] 69.2% 77.7% Body-parts learning [33] 75.2% 83.1% SVMP (Res-TCN) 78.5% 86.4% of these methods could enjoy a further boost by applying our SVMP scheme.”
- RGB-D-based Human Motion Recognition with Deep Learning: A Survey (2017, background): “Rahmani and Bennamoun (2017) proposed an endto-end learning model for action recognition from depth and skeleton data.”
- Human Action Recognition From Various Data Modalities: A Review (2020, background): “[323] proposed an end-to-end learning framework, which consists of a CNN followed by the bilinear compact pooling and fully-connected layers for action clas-”
- Recognizing Human Actions as the Evolution of Pose Estimation Maps (2018, unknown): “80% Body-part appearance + skeleton [33] 2017 75.”
- Progressive Teacher-Student Learning for Early Action Prediction (2019, background): “Some researchers found that combining the multimodality features extracted from RGB, depth and skeleton sequences can capture more useful action information and obtain a better recognition performance [45] [17] [35] [31].”
- View Adaptive Neural Networks for High Performance Skeleton-Based Human Action Recognition (2018, background): “It has been demonstrated that RGB-based and skeleton-based approaches for human action recognition complement each other [34].”