Stochastic Optimization
By Anton J. Kleywegt, A. August. 2003
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- Jianfeng Gao
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- Yoshua Bengio
- Yonatan Belinkov
- Zhe Gan
Citations in the corpus
- Reward-estimation variance elimination in sequential decision processes (2018, methodology): “Policy gradient (PG) methods [1, 5, 10, 12, 16], a class of RL algorithms, do offer convergence guaranties in principle, as they directly optimize the expected reward via gradient ascent.”
- A Simple, Fast Diverse Decoding Algorithm for Neural Generation (2016, methodology): “…method, to find the optimal diversity rate policy by maximizing the expectation of the final reward, denoted as follows: The expectation is approximated by sampling from π and the gradient is computed based on the likelihood ratio (Glynn, 1987; VM et al., 1968): ) where b denotes the baseline value.”
- Understanding Neural Networks through Representation Erasure (2016, methodology): “The gradient of (5) is approximated using the likelihood ratio trick (Williams, 1992; Glynn, 1990; Aleksandrov et al., 1968), in which for a given e, we sample a sequence of decisions based on π, compute the associated reward and backward propagate gradients to update π, which can be summarized as f”
- GPU accelerated Monte Carlo simulation of the 2D and 3D Ising model (2009, methodology): “, molecular dynamics simulations [12–15] or stochastic optimization [16], need a large amount of high performance computing resources.”
- Online Model Learning Algorithms for Actor-Critic Control (2015, methodology): “by using infinitesimal perturbation analysis (IPA) or likelihood-ratio methods (Aleksandrov et al., 1968; Glynn, 1987).”
- Simulation optimization: a review of algorithms and applications (2014, background): “A recent review of stochastic approximation methods is available in [188], and an excellent tutorial and review of results in stochastic approximation is presented in [154].”
- Policy Gradient Methods for Robotics (2006, unknown): “[22], [23]) or REINFORCE [24] trick, i.”
- Adversarial Learning for Neural Dialogue Generation (2017, methodology): “The gradient of (1) is approximated using the likelihood ratio trick (Williams, 1992; Glynn, 1990; Aleksandrov et al., 1968): where π denotes the probability of the generated responses. b ( { x, y } ) denotes the baseline value to reduce the variance of the estimate while keeping it unbiased.”
- Deep Reinforcement Learning for Dialogue Generation (2016, methodology): “We use the likelihood ratio trick (Williams, 1992; Glynn, 1990; Aleksandrov et al., 1968) for gradient updates: ∇JRL(θ) ≈ ∑ i ∇ log p(ai|pi, qi) i=T∑ i=1 R(ai, [pi, qi]) (9) We refer readers to Williams (1992) and Glynn (1990) for more details.”