The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
By Tovi Grossman, Ravin Balakrishnan. International Conference on Human Factors in Computing Systems, 2005
582 citations recorded by the source corpus.
Subfields: Aerospace Engineering, Instrumentation, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/b687cd3db23d4367557dbf80f6ecda72abab889b
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
In Instrumentation
In Human-Computer Interaction
- Gerry Chu
- Patrick Baudisch
- Nicolai Marquardt
- Daniel Vogel
- Saul Greenberg
- Jo Vermeulen
- Lora Oehlberg
- Steven Houben
Citations in the corpus
- Shift: a technique for operating pen-based interfaces using touch (2007, background): “Researchers have also proposed simplifying target acquisition by snapping the pointer to nearby targets (Bubble Cursor [10]), increasing the size of targets in motor space (Semantic Pointing [6]), or making the pointer select targets within a fixed area (Prince Technique [12]).”
- Vega-Lite: A Grammar of Interactive Graphics (2018, background): “nearest the selection’s triggering event is selected (approximating a Bubble Cursor [11]).”
- Evaluation Strategies for HCI Toolkit Research (2018, methodology): “Similarly, SwingStates [2] and Prefab [20] illustrate the expressiveness and power of their toolkit by recreating interaction techniques in the research literature (e.g. Bubble Cursor [34], CrossY [1]).”
- Back-of-device interaction allows creating very small touch devices (2009, background): “A similar effect can be accomplished by enlarging the pointer instead ( prince technique [9], bubble cursor [6]) or by slowing the pointer down when high accuracy is required (high precision touch screen [19]).”